Time Based Architecture


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Time-based Architecture


Time-based Architecture

Author: Bernard Leupen

language: en

Publisher: 010 Publishers

Release Date: 2005


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This study is part of the project 'Context and Modernity' at the Faculty of Architecture, Delft University of Technology.

Real-time Design Patterns


Real-time Design Patterns

Author: Bruce Powel Douglass

language: en

Publisher: Addison-Wesley Professional

Release Date: 2003


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This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.

Just Enough Software Architecture


Just Enough Software Architecture

Author: George Fairbanks

language: en

Publisher: Marshall & Brainerd

Release Date: 2010-08-30


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This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.