Theories And Practices Of Architectural Representation


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Theories and Practices of Architectural Representation


Theories and Practices of Architectural Representation

Author: Mike Christenson

language: en

Publisher: Routledge

Release Date: 2019-03-25


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Theories and Practices of Architectural Representation focuses on the study of architectural knowledge approached through the lens of representation: the making of things-about-buildings. Architectural knowledge systems continue to shift away from traditional means, such as books and photographs, into modes dominated by digital technologies. This shift parallels earlier ones developed by craftspeople into the knowledge of painters and writers, or shifts from manually produced knowledge into the mode of photography and film. These historical shifts caused profound disruptions to established patterns, and in general the shift currently underway is no different. This book considers essential questions including: How does architecture become known? How is knowledge about architecture produced, structured, disseminated, and consumed? How in particular do historical patterns of knowledge production persist within contemporary culture and society? How are these patterns affected by changes in technology, and how does technology create new opportunities? These questions are examined through five chapters dealing with exemplary buildings and representational methods selected from worldwide locations including the United States, Japan, and Italy. Theories and Practices of Architectural Representation proposes that historical theories and practices of architectural representation remain distinct, robust, and uniquely viable within the context of rapidly changing technologies. It is an essential read for students of architectural theory of representation.

Practice


Practice

Author: Stan Allen

language: en

Publisher: Routledge

Release Date: 2012-12-06


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Conversant in contemporary theory and architectural history, Stan Allen argues that concepts in architecture are not imported from other disciplines, but emerge through the materials and procedures of architectural practice itself. Drawing on his own experience as a working architect, he examines the ways in which the tools available to the architect affect the design and production of buildings. This second edition includes revised essays together with previously unpublished work. Allen’s seminal piece on Field Conditions is included in this reworked, revised and redesigned volume. A compelling read for student and practitioner alike.

Architecture's New Media


Architecture's New Media

Author: Yehuda E. Kalay

language: en

Publisher: MIT Press

Release Date: 2004


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A comprehensive examination of computer-aided architectural design and its potential effect on architectural design practice; for practitioners, educators, students, and researchers. Computer-aided design (CAD) technology has already changed the practice of architecture, and it has the potential to change it even more radically. With Architecture's New Media, Yehuda Kalay offers a comprehensive exposition of the principles, methods, and practices that underlie architectural computing. He discusses the aspects of information technology that are pertinent to architectural design, analyzes the benefits and drawbacks of particular computational methods, and looks at the potential of emerging computational techniques to affect the future of architectural design. CAD technology, introduced in the postwar era and adopted in everyday architectural practice beginning in the 1970s, is now so indispensable that, as William Mitchell observes in his foreword, architectural practice without it is "as unimaginable as writing without a word processor." Yet, Kalay argues, it has had little qualitative effect. This book provides a detailed introduction for practitioners, educators, students, and researchers to aspects of CAD that go beyond the improvements in drafting, modeling, and rendering for which it is commonly used. Computer-aided architectural design (CAAD) is capable of modeling and manipulating objects (not merely their graphical representations), reasoning about and predicting performance of design solutions, generating new design solutions through algorithmic and other methods, managing vast amounts of information, and taking advantage of opportunities offered by the Internet for collaboration across time and space and for design of the virtual "space" of the Internet itself. Architecture's New Media covers five main topics: design methods and computer technology and the relationship between computers and design; the principles of communication and representation; generative design methods; the advantages of computational methods for predicting and evaluating the performance of design solutions; and current and future developments in technology, including collaborative design, intelligent design assistants, construction automation, and virtual design environments.