The Viewer App

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Building OpenSocial Apps

The Insider’s Guide to Writing OpenSocial Applications for MySpace–and Beyond! When you write OpenSocial applications for MySpace, you can reach millions of users overnight. Building OpenSocial Apps shows you how, one step at a time. Whether you’re building casual widgets or feature-rich, professional applications, this book will teach you everything you need to know. The authors are the leading experts on OpenSocial and MySpace and have personally helped construct the MySpace platform and OpenSocial standards. In this indispensable book, they walk you through the entire process of building apps, from signing up through building complex apps that can scale to thousands of users and interoperate on more than fifty social networks, such as Hi5, Orkut, and LinkedIn. They demonstrate today’s best practices for building OpenSocial applications and present dozens of tips for leveraging both MySpace and OpenSocial to their fullest. Coverage includes Installing and working with the MySpace Developer Platform Retrieving, parsing, and displaying user data, friend lists, and photos Sending App invitations and notifications Building mashups that communicate with third-party web services Marketing your App and building your user base Designing for performance, scalability, and fault tolerance Securing MySpace and OpenSocial apps, and protecting users’ privacy Building apps that display ads and accept micropayments A companion web site (opensocialtictactoe.googlecode.com) includes an extensive library of downloadable source code and other support materials.
App Inventor 2

Author: David Wolber
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2014-10-13
Yes, you can create your own apps for Android devices—and it’s easy to do. This extraordinary book introduces you to App Inventor 2, a powerful visual tool that lets anyone build apps. Learn App Inventor basics hands-on with step-by-step instructions for building more than a dozen fun projects, including a text answering machine app, a quiz app, and an app for finding your parked car! The second half of the book features an Inventor’s Manual to help you understand the fundamentals of app building and computer science. App Inventor 2 makes an excellent textbook for beginners and experienced developers alike. Use programming blocks to build apps—like working on a puzzle Create custom multi-media quizzes and study guides Design games and other apps with 2D graphics and animation Make a custom tour of your city, school, or workplace Control a LEGO® MINDSTORMS® NXT robot with your phone Build location-aware apps by working with your phone’s sensors Explore apps that incorporate information from the Web
The Screen Media Reader

Author: Stephen Monteiro
language: en
Publisher: Bloomsbury Publishing USA
Release Date: 2017-01-12
As mobile communication, social media, wireless networks, and flexible user interfaces become prominent topics in the study of media and culture, the screen emerges as a critical research area. This reader brings together insightful and influential texts from a variety of sources-theorists, researchers, critics, inventors, and artists-that explore the screen as a fundamental element not only in popular culture but also in our very understanding of society and the world. The Screen Media Reader is a foundational resource for studying the screen and its cultural impact. Through key contemporary and historical texts addressing the screen's development and role in communications and the social sphere, it considers how the screen functions as an idea, an object, and an everyday experience. Reflecting a number of descriptive and analytical approaches, these essays illustrate the astonishing range and depth of the screen's introduction and application in multiple media configurations and contexts. Together they demonstrate the long-standing influence of the screen as a cultural concept and communication tool that extends well beyond contemporary debates over screen saturation and addiction.