The Structure And Properties Of Color Spaces And The Representation Of Color Images


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The Structure and Properties of Color Spaces and the Representation of Color Images


The Structure and Properties of Color Spaces and the Representation of Color Images

Author: Eric Dubois

language: en

Publisher: Springer Nature

Release Date: 2022-05-31


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This lecture describes the author's approach to the representation of color spaces and their use for color image processing. The lecture starts with a precise formulation of the space of physical stimuli (light). The model includes both continuous spectra and monochromatic spectra in the form of Dirac deltas. The spectral densities are considered to be functions of a continuous wavelength variable. This leads into the formulation of color space as a three-dimensional vector space, with all the associated structure. The approach is to start with the axioms of color matching for normal human viewers, often called Grassmann's laws, and developing the resulting vector space formulation. However, once the essential defining element of this vector space is identified, it can be extended to other color spaces, perhaps for different creatures and devices, and dimensions other than three. The CIE spaces are presented as main examples of color spaces. Many properties of the color space are examined. Once the vector space formulation is established, various useful decompositions of the space can be established. The first such decomposition is based on luminance, a measure of the relative brightness of a color. This leads to a direct-sum decomposition of color space where a two-dimensional subspace identifies the chromatic attribute, and a third coordinate provides the luminance. A different decomposition involving a projective space of chromaticity classes is then presented. Finally, it is shown how the three types of color deficiencies present in some groups of humans leads to a direct-sum decomposition of three one-dimensional subspaces that are associated with the three types of cone photoreceptors in the human retina. Next, a few specific linear and nonlinear color representations are presented. The color spaces of two digital cameras are also described. Then the issue of transformations between different color spaces is addressed. Finally, these ideas are applied to signal and system theory for color images. This is done using a vector signal approach where a general linear system is represented by a three-by-three system matrix. The formulation is applied to both continuous and discrete space images, and specific problems in color filter array sampling and displays are presented for illustration. The book is mainly targeted to researchers and graduate students in fields of signal processing related to any aspect of color imaging.

OpenCV 4 Computer Vision Application Programming Cookbook


OpenCV 4 Computer Vision Application Programming Cookbook

Author: David Millán Escrivá

language: en

Publisher: Packt Publishing Ltd

Release Date: 2019-05-03


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Discover interesting recipes to help you understand the concepts of object detection, image processing, and facial detection Key FeaturesExplore the latest features and APIs in OpenCV 4 and build computer vision algorithmsDevelop effective, robust, and fail-safe vision for your applicationsBuild computer vision algorithms with machine learning capabilitiesBook Description OpenCV is an image and video processing library used for all types of image and video analysis. Throughout the book, you'll work through recipes that implement a variety of tasks, such as facial recognition and detection. With 70 self-contained tutorials, this book examines common pain points and best practices for computer vision (CV) developers. Each recipe addresses a specific problem and offers a proven, best-practice solution with insights into how it works, so that you can copy the code and configuration files and modify them to suit your needs. This book begins by setting up OpenCV, and explains how to manipulate pixels. You'll understand how you can process images with classes and count pixels with histograms. You'll also learn detecting, describing, and matching interest points. As you advance through the chapters, you'll get to grips with estimating projective relations in images, reconstructing 3D scenes, processing video sequences, and tracking visual motion. In the final chapters, you'll cover deep learning concepts such as face and object detection. By the end of the book, you'll be able to confidently implement a range to computer vision algorithms to meet the technical requirements of your complex CV projects What you will learnInstall and create a program using the OpenCV librarySegment images into homogenous regions and extract meaningful objectsApply image filters to enhance image contentExploit image geometry to relay different views of a pictured sceneCalibrate the camera from different image observationsDetect people and objects in images using machine learning techniquesReconstruct a 3D scene from imagesExplore face detection using deep learningWho this book is for If you’re a CV developer or professional who already uses or would like to use OpenCV for building computer vision software, this book is for you. You’ll also find this book useful if you’re a C++ programmer looking to extend your computer vision skillset by learning OpenCV.

Multidimensional Signal and Color Image Processing Using Lattices


Multidimensional Signal and Color Image Processing Using Lattices

Author: Eric Dubois

language: en

Publisher: John Wiley & Sons

Release Date: 2019-03-19


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An Innovative Approach to Multidimensional Signals and Systems Theory for Image and Video Processing In this volume, Eric Dubois further develops the theory of multi-D signal processing wherein input and output are vector-value signals. With this framework, he introduces the reader to crucial concepts in signal processing such as continuous- and discrete-domain signals and systems, discrete-domain periodic signals, sampling and reconstruction, light and color, random field models, image representation and more. While most treatments use normalized representations for non-rectangular sampling, this approach obscures much of the geometrical and scale information of the signal. In contrast, Dr. Dubois uses actual units of space-time and frequency. Basis-independent representations appear as much as possible, and the basis is introduced where needed to perform calculations or implementations. Thus, lattice theory is developed from the beginning and rectangular sampling is treated as a special case. This is especially significant in the treatment of color and color image processing and for discrete transform representations based on symmetry groups, including fast computational algorithms. Other features include: An entire chapter on lattices, giving the reader a thorough grounding in the use of lattices in signal processing Extensive treatment of lattices as used to describe discrete-domain signals and signal periodicities Chapters on sampling and reconstruction, random field models, symmetry invariant signals and systems and multidimensional Fourier transformation properties Supplemented throughout with MATLAB examples and accompanying downloadable source code Graduate and doctoral students as well as senior undergraduates and professionals working in signal processing or video/image processing and imaging will appreciate this fresh approach to multidimensional signals and systems theory, both as a thorough introduction to the subject and as inspiration for future research.