The Stroop Effect App

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The Locus of the Stroop Effect

Author: Benjamin Andrew Parris
language: en
Publisher: Frontiers Media SA
Release Date: 2020-01-21
Artificial Intelligence Theory, Models, and Applications

This book examines the fundamentals and technologies of Artificial Intelligence (AI) and describes their tools, challenges, and issues. It also explains relevant theory as well as industrial applications in various domains, such as healthcare, economics, education, product development, agriculture, human resource management, environmental management, and marketing. The book is a boon to students, software developers, teachers, members of boards of studies, and researchers who need a reference resource on artificial intelligence and its applications and is primarily intended for use in courses offered by higher education institutions that strive to equip their graduates with Industry 4.0 skills. FEATURES: Gender disparity in the enterprises involved in the development of AI-based software development as well as solutions to eradicate such gender bias in the AI world A general framework for AI in environmental management, smart farming, e-waste management, and smart energy optimization The potential and application of AI in medical imaging as well as the challenges of AI in precision medicine AI’s role in the diagnosis of various diseases, such as cancer and diabetes The role of machine learning models in product development and statistically monitoring product quality Machine learning to make robust and effective economic policy decisions Machine learning and data mining approaches to provide better video indexing mechanisms resulting in better searchable results ABOUT THE EDITORS: Prof. Dr. P. Kaliraj is Vice Chancellor at Bharathiar University, Coimbatore, India. Prof. Dr. T. Devi is Professor and Head of the Department of Computer Applications, Bharathiar University, Coimbatore, India.
Interface Design for Learning

In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers. And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now. Packed with over 100 evidence-based strategies, in this book you’ll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through interface design Design effective visual layouts, navigation, and multimedia for online and mobile learning Improve educational outcomes through interface design.