The Science And Art Of Simulation I


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The Science and Art of Simulation I


The Science and Art of Simulation I

Author: Michael M. Resch

language: en

Publisher: Springer

Release Date: 2017-04-07


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The new book series “The Science and Art of Simulation” (SAS) addresses computer simulations as a scientific activity and engineering artistry (in the sense of a technē). The first volume is devoted to three topics: 1. The Art of Exploring Computer Simulations Philosophy began devoting attention to computer simulations at a relatively early stage. Since then, the unquestioned point of view has been that computer simulation is a new scientific method; the philosophy of simulation is therefore part of the philosophy of science. The first section of this volume discusses this implicit, unchallenged assumption by addressing, from different perspectives, the question of how to explore (and how not to explore) research on computer simulations. Scientists discuss what is still lacking or considered problematic, while philosophers draft new directions for research, and both examine the art of exploring computer simulations. 2. The Art of Understanding Computer Simulations The results of computer simulations are integrated into both political and social decisions. It is implicitly assumed that the more detailed, and consequently more realistic, a computer simulation is, the more useful it will be in decision-making. However, this idea is by no means justified. Different types of computer simulations have to be differentiated, which in turn requires the specific skill of understanding computer simulation results. The articles in this section examine the capabilities and limits of simulation results in political and social contexts, exploring the art of understanding computer simulation results. 3. The Art of Knowing through Computer Simulations? The advent of computer simulation in today’s scientific practices challenges the order of science. What kind of knowledge is gained through computer simulations is the key question in this section. Computer simulations are often compared to experiments or to arguments, and the transformation of our traditional scientific notions might be more challenging than expected – these Ideas are put forward in the third section to conceptualize the art of knowing through computer simulations.

The Science and Art of Simulation


The Science and Art of Simulation

Author: Michael M. Resch

language: en

Publisher: Springer Nature

Release Date: 2024-12-18


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Trust is a central pillar of the scientific enterprise. Much work in the philosophy of science can be seen as coping with the problem of establishing trust in a certain theory, a certain model, or even science as a whole. However, trust in science is threatened by various developments. With the advent of more complex models and the increasing usage of computer methods such as machine learning and computer simulation, it seems increasingly challenging to establish trust in science. How and on what basis can an appropriate trust in science be built? We are interested in how trust is established in such cases of increasing complexity (of models and communication) and what could be appropriate measures to alleviate doubt.

Science in the Age of Computer Simulation


Science in the Age of Computer Simulation

Author: Eric Winsberg

language: en

Publisher: University of Chicago Press

Release Date: 2010-10-30


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"Digital computer simulation helps study phenomena of great complexity, but how much do we know about the limits and possibilities of this new scientific practice? How do simulations compare to traditional experiments? And are they reliable? Scrutinizing these issues with a philosophical lens, Eric Winsberg explores the impact of simulation on such issues as the nature of scientific evidence, the role of values in science, the nature and role of fictions in science, and the relationship between simulation and experiment, theories and data, and theories at different levels of description"--Cover.