The Responsible Object


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The Responsible Object


The Responsible Object

Author: Marjanne Van Helvert

language: en

Publisher:

Release Date: 2016


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Imagine how future archaeologists will discover countless things we have thrown away: plastic and metal objects, discarded electronics, synthetic textiles, and other items that do not easily decompose; the leftovers of an age of rampant, imperishable objects. Today, in an economic system that revolves around producing and consuming such things, we now face how to deal with them in the challenges that lie ahead. The intrinsic design ideologies of sustainability and social responsibility are often not new. This book presents a history of socially committed design strategies within the Western tradition.

Object Design


Object Design

Author: Rebecca Wirfs-Brock

language: en

Publisher: Addison-Wesley Professional

Release Date: 2003


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Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

Object-Oriented Design Choices


Object-Oriented Design Choices

Author: Adair Dingle

language: en

Publisher: CRC Press

Release Date: 2021-01-18


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Do modern programming languages, IDEs, and libraries make coding easy? Maybe, but coding is not design. Large-scale or expensive apps clearly require evaluation of design choices. Still, software design directly impacts code reuse and longevity even for small-scale apps with limited overhead. This text evaluates and contrasts common object-oriented designs. A given problem may have many solutions. A developer may employ different design techniques – composition, inheritance, dependency injection, delegation, etc. – to solve a particular problem. A skilled developer can determine the costs and benefits of different design responses, even amid competing concerns. A responsible developer documents design choices as a contract with the client, delineating external and internal responsibilities. To promote effective software design, this book examines contractual, object-oriented designs for immediate and sustained use as well as code reuse. The intent of identifying design variants is to recognize and manage conflicting goals such as short versus long-term utility, stability versus flexibility, and storage versus computation. Many examples are given to evaluate and contrast different solutions and to compare C# and C++ effects. No one has a crystal ball; however, deliberate design promotes software longevity. With the prominence of legacy OO code, a clear understanding of different object-oriented designs is essential. Design questions abound. Is code reuse better with inheritance or composition? Should composition rely on complete encapsulation? Design choices impact flexibility, efficiency, stability, longevity, and reuse, yet compilers do not enforce design and syntax does not necessarily illustrate design. Through deliberate design, or redesign when refactoring, developers construct sustainable, efficient code.