The Pointing Man

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A Game of Spies

A deadly web of deceit ensnares two spies with a complicated personal history in this electrifying tale of World War II Eva Bernhardt was a naive twenty-year-old when the rakish spymaster William Hobbs seduced her into working for the British secret service. Now, a year later, she is a tough and cynical operative stationed in Berlin, her hatred of the Nazis matched only by her distrust of the man who abandoned her to the whims of MI6. Tasked with discovering Hitler’s plans for invading France, Eva unearths what appears to be a vital piece of information. What she doesn’t realize is that the Germans know she is a spy and are using her to mislead the Allies. It is up to Hobbs to rescue Eva and prevent a military disaster. Standing in his way are her seething resentment and two of the Gestapo’s most sinister agents. From one astonishing plot twist to the next, A Game of Spies is a riveting story of cloak-and-dagger intrigue in the tradition of Eric Ambler and John le Carré.
The Scar-Crow Men

The year is 1593. The London of Elizabeth I is in the terrible grip of the Black Death. As thousands die from the plague and the queen hides behind the walls of her palace, English spies are being murdered across the city. The killer's next target: Will Swyfte - adventurer, rake, scholar, and spy.
Digital Performance in Everyday Life

Digital Performance in Everyday Life combines theories of performance, communication, and media to explore the many ways we perform in our everyday lives through digital media and in virtual spaces. Digital communication technologies and the social norms and discourses that developed alongside these technologies have altered the ways we perform as and for ourselves and each other in virtual spaces. Through a diverse range of topics and examples—including discussions of self-identity, surveillance, mourning, internet memes, storytelling, ritual, political action, and activism—this book addresses how the physical and virtual have become inseparable in everyday life, and how the digital is always rooted in embodied action. Focusing on performance and human agency, the authors offer fresh perspectives on communication and digital culture. The unique, interdisciplinary approach of this book will be useful to scholars, artists, and activists in communication, digital media, performance studies, theatre, sociology, political science, information technology, and cybersecurity—along with anyone interested in how communication shapes and is shaped by digital technologies.