The Necrodancer Boss Fight

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Classic Arcade Boom

Classic Arcade Boom explores the captivating history of classic arcade games, examining their technological innovation, cultural impact, and economic forces that propelled their rise and eventual reshaping. It reveals how inserting a quarter unlocked not just a game but a cultural phenomenon, transforming arcades into social hubs. The book emphasizes that the arcade era was more than a fleeting fad, representing a unique blend of technological progress, social trends, and economic factors that fostered a distinct subculture. The book delves into the technological advancements of the 1970s and 1980s, from early vector graphics to advanced sprite-based systems, making complex concepts accessible to all readers. It highlights how arcades influenced music, fashion, and language, becoming integral social gathering places. This history also examines the business models and marketing strategies that defined the arcade industry. Arcade machines became more than just a game, they became a cultural touchstone. The book unfolds by first introducing the key technologies that made arcade games possible. It then explores how arcades became social gathering places before analyzing the economic aspects. The book concludes by exploring the decline of the classic arcade and the resilience of classic games through modern re-releases and dedicated collectors.
The Rise of Tiamat

Author: Wizards RPG Team
language: en
Publisher: Wizards of the Coast
Release Date: 2014-11-04
Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.
The Kinder Poison

"A DELICIOUS HIGH-STAKES ADVENTURE." —PEOPLE MAGAZINE Perfect for fans of Victoria Aveyard and Holly Black, The Kinder Poison is an enthralling fantasy adventure that follows a teenage girl chosen to be the human sacrifice in a deadly game between three heirs who will do anything for the crown. Zahru has long dreamed of leaving the kingdom of Orkena and having the kinds of adventures she's only ever heard about in stories. But as a lowly Whisperer, her power to commune with animals means that her place is serving in the royal stables until the day her magic runs dry. All that changes when the ailing ruler invokes the Crossing. A death-defying race across the desert, in which the first of his heirs to finish—and take the life of a human sacrifice at the journey's end—will ascend to the throne. With all of the kingdom abuzz, Zahru leaps at the chance to change her fate if just for a night by sneaking into the palace for a taste of the revelry. But the minor indiscretion turns into a deadly mistake when she gets caught up in a feud between the heirs and is forced to become the Crossing's human sacrifice. Now Zahru's only hope for survival hinges on the impossible: somehow figuring out how to overcome the most dangerous people in the world.