The Humane Interface


Download The Humane Interface PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get The Humane Interface book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

The Humane Interface


The Humane Interface

Author: Jef Raskin

language: en

Publisher: Addison-Wesley Professional

Release Date: 2000


DOWNLOAD





Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.

Humane Interface


Humane Interface

Author: Raskin

language: en

Publisher:

Release Date:


DOWNLOAD





Designing with the Mind in Mind


Designing with the Mind in Mind

Author: Jeff Johnson

language: en

Publisher: Morgan Kaufmann

Release Date: 2010-05-20


DOWNLOAD





Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow. - The first practical, all-in-one source for practitioners on user interface design rules and why, when and how to apply them - Provides just enough background into the reasoning behind interface design rules that practitioners can make informed decisions in every project - Gives practitioners the insight they need to make educated design decisions when confronted with tradeoffs, including competing design rules, time constrictions, or limited resources