The Flesh Of Animation


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The Flesh of Animation


The Flesh of Animation

Author: Sandra Annett

language: en

Publisher: U of Minnesota Press

Release Date: 2024-04-30


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How animation can reconnect us with bodily experiences Film and media studies scholarship has often argued that digital cinema and CGI provoke a sense of disembodiment in viewers; they are seen as merely fantastic or unreal. In her in-depth exploration of the phenomenology of animation, Sandra Annett offers a new perspective: that animated films and digital media in fact evoke vivid embodied sensations in viewers and connect them with the lifeworld of experience. Starting with the emergence of digital technologies in filmmaking in the 1980s, Annett argues that contemporary digital media is indebted to the longer history of animation. She looks at a wide range of animation—from Disney films to anime, electro swing music videos to Vocaloids—to explore how animation, through its material forms and visual styles, can evoke bodily sensations of touch, weight, and orientation in space. Each chapter discusses well-known forms of animation from the United States, France, Japan, South Korea, and China, examining how they provoke different sensations in viewers, such as floating and falling in Howl’s Moving Castle and My Beautiful Girl Mari, and how the body is mediated in films that combine animation and live action, as seen in Who Framed Roger Rabbit and Song of the South. These films set the stage for an exploration of how animation and embodiment manifest in contemporary global media, from CGI and motion capture in Disney’s “live action remakes” to new media installations by artists like Lu Yang. Leveraging an array of case studies through a new approach to film phenomenology, The Flesh of Animation offers an enlightening discussion of why animation provides a sensational experience for viewers not replicable through other media forms.

The Immaculate Conception


The Immaculate Conception

Author: Emma Therese

language: en

Publisher: Lulu.com

Release Date: 2015-11-29


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This monumental effort is based on the writings of Aquinas, Bonaventure and Scotus. Thomas, merely gave his real doctrine and opinion concerning the Immaculate Conception. However, now a favorable opportunity was offered to contribute in loving gratitude to the greater honor and glory of Mary Immaculate and of her glorious defender, D. Scotus, by presenting his doctrine concerning Mary's Immaculate Conception. Now of the three greatest scholastic Doctors, to include Bonaventure, Scotus alone gives Mary the full glory of a real and complete Immaculate Conception. In comparing the three Doctors, those portions of their works will chiefly be used which "ex professo" state and explain their position and opinion regarding this doctrine and other doctrines closely connected with it, for instance, original justice, original sin, conception, sanctification, redemption. This is indeed a pinnacle treatise regarding this issue.

The Animated Bestiary


The Animated Bestiary

Author: Paul Wells

language: en

Publisher: Rutgers University Press

Release Date: 2008-11-28


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Cartoonists and animators have given animals human characteristics for so long that audiences are now accustomed to seeing Bugs Bunny singing opera and Mickey Mouse walking his dog Pluto. The Animated Bestiary critically evaluates the depiction of animals in cartoons and animation more generally. Paul Wells argues that artists use animals to engage with issues that would be more difficult to address directly because of political, religious, or social taboos. Consequently, and principally through anthropomorphism, animation uses animals to play out a performance of gender, sex and sexuality, racial and national traits, and shifting identity, often challenging how we think about ourselves. Wells draws on a wide range of examples, from the original King Kongto Nick Park's Chicken Run to Disney cartoonsùsuch as Tarzan, The Jungle Book, and Brother Bearùto reflect on people by looking at the ways in which they respond to animals in cartoons and films.