The Complete Beginner S Guide To Audio Plug In Development


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The Complete Beginner's Guide to Audio Plug-in Development


The Complete Beginner's Guide to Audio Plug-in Development

Author: Matthijs Hollemans

language: en

Publisher:

Release Date: 2024


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"Embarking on the journey to create your first audio plug-in can be both exciting and overwhelming, especially with the abundance of technical jargon involved. Where do you begin if you’ve never written a line of code? What knowledge do you need to get started?We’ve written this book to answer these questions and more! The Complete Beginner’s Guide to Audio Plug-in Development is a step-by-step guide to creating your first audio plug-in, specifically crafted for those who are at the very beginning of their journey"--Amazon.com.

A Professional Guide to Audio Plug-ins and Virtual Instruments


A Professional Guide to Audio Plug-ins and Virtual Instruments

Author: Mike Collins

language: en

Publisher: CRC Press

Release Date: 2012-08-21


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If you are an audio professional needing a complete reference to the complex world of plug-ins and virtual instruments, look no further. Mike Collins, author of Pro Tools for Music Production, has meticulously surveyed the scene, showing what's available and how they integrate into the various host platforms. The book explains the differences between TDM, RTS, MAS and VST plug-ins, how they can be used with different MIDI + Audio programs and shows the range of options available. It also explains virtual instruments and how these can be used as either plug-ins or stand alone products. A must for every recording studio. The book combines explanations, overviews and key concepts with practical considerations and hands-on examples. The reader will gain a broad understanding of the options available, how they work and the possibilities for integration with systems as well as the end result. The book also includes a section on how to write your own plug-ins and a suggested standard plug-ins portfolio for those wanting to get started quickly.

The Complete Guide to Game Audio


The Complete Guide to Game Audio

Author: Aaron Marks

language: en

Publisher: CRC Press

Release Date: 2013-04-02


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This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts.