The Arduino Inventor S Guide


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The Arduino Inventor's Guide


The Arduino Inventor's Guide

Author: Brian Huang

language: en

Publisher: No Starch Press

Release Date: 2017-05-15


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With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect data about the world around you to make something truly interactive. The Arduino Inventor's Guide opens with an electronics primer filled with essential background knowledge for your DIY journey. From there, you’ll learn your way around the Arduino through a classic hardware entry point—blinking LEDs. Over the course of the book, 11 hands-on projects will teach you how to: –Build a stop light with LEDs –Display the volume in a room on a warning dial –Design and build a desktop fan –Create a robot that draws with a motor and pens –Create a servo-controlled balance beam –Build your own playable mini piano –Make a drag race timer to race toy cars against your friends Each project focuses on a new set of skills, including breadboarding circuits; reading digital and analog inputs; reading magnetic, temperature, and other sensors; controlling servos and motors; and talking to your computer and the Web with an Arduino. At the end of every project, you’ll also find tips on how to use it and how to mod it with additional hardware or code. What are you waiting for? Start making, and learn the skills you need to own your technology! Uses the Arduino Uno board or SparkFun RedBoard

The Arduino Inventor's Guide


The Arduino Inventor's Guide

Author: Brian Huang

language: en

Publisher: No Starch Press

Release Date: 2017-05-15


DOWNLOAD





With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect data about the world around you to make something truly interactive. The Arduino Inventor's Guide opens with an electronics primer filled with essential background knowledge for your DIY journey. From there, you’ll learn your way around the Arduino through a classic hardware entry point—blinking LEDs. Over the course of the book, 11 hands-on projects will teach you how to: –Build a stop light with LEDs –Display the volume in a room on a warning dial –Design and build a desktop fan –Create a robot that draws with a motor and pens –Create a servo-controlled balance beam –Build your own playable mini piano –Make a drag race timer to race toy cars against your friends Each project focuses on a new set of skills, including breadboarding circuits; reading digital and analog inputs; reading magnetic, temperature, and other sensors; controlling servos and motors; and talking to your computer and the Web with an Arduino. At the end of every project, you’ll also find tips on how to use it and how to mod it with additional hardware or code. What are you waiting for? Start making, and learn the skills you need to own your technology! Uses the Arduino Uno board or SparkFun RedBoard

The Total Inventor's Manual


The Total Inventor's Manual

Author: Sean Michael Ragan

language: en

Publisher: Weldon Owen International

Release Date: 2017-01-10


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This comprehensive guide from the editors of Popular Science covers everything a new inventor needs to know from starting out to running a start-up. Contrary to popular opinion, you don’t have to be an ace electrician or a coding prodigy to develop your own game-changing invention. All you need is curiosity, a desire to fix a common problem, and the determination to see your ideas become reality. And it won’t hurt to have this book handy—a volume full of vital tips, skills, and strategies that will take you from zero to inventor. Everyone knows about Bill Gates or Steve Jobs, but in TheTotal Inventor’s Manual, you’ll also learn from the examples of those intrepid inventors who gave us the first home pregnancy test, the Super Soaker, the Roomba, the digital camera, and many other products that have changed the world. Here you will learn to turn your vision into a reality with a crash course in ideation, prototyping, and testing—including lessons in 3D-printing, coding, robotics, and more. You’ll discover funding strategies that range from running a Kickstarter campaign to making a venture capital pitch, plus tips on manufacturing, supply chains, marketing, and running—or selling—your new company!