Tech Tinkerer Icse Ai Robotics And Coding Class 6 Computer Book Edition 2 With Ict Fundamentals For Academic Year 2025 26 Lab Activities Block Coding Pictoblox Ai Robotics Html


Download Tech Tinkerer Icse Ai Robotics And Coding Class 6 Computer Book Edition 2 With Ict Fundamentals For Academic Year 2025 26 Lab Activities Block Coding Pictoblox Ai Robotics Html PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Tech Tinkerer Icse Ai Robotics And Coding Class 6 Computer Book Edition 2 With Ict Fundamentals For Academic Year 2025 26 Lab Activities Block Coding Pictoblox Ai Robotics Html book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

Tech Tinkerer ICSE AI, Robotics, and Coding Class 6 Computer Book (Edition 2) with ICT Fundamentals for Academic Year 2025-26 | Lab Activities | Block Coding | PictoBlox AI | Robotics | HTML


Tech Tinkerer ICSE AI, Robotics, and Coding Class 6 Computer Book (Edition 2) with ICT Fundamentals for Academic Year 2025-26 | Lab Activities | Block Coding | PictoBlox AI | Robotics | HTML

Author: Pankaj Kumar Verma

language: en

Publisher: STEMpedia

Release Date: 2024-11-01


DOWNLOAD





COMPREHENSIVE ICT FOUNDATION: Our ICT book for class 6 students will help them gain a thorough understanding of computer systems, data representation, and file management. As a result, providing a solid ICT foundation necessary for today's digital world. INTRODUCTION TO CODING: The ICT ICSE textbook class 6 introduces students to coding, emphasizing the practical application of PictoBlox, ensuring they grasp essential concepts and develop an interactive learning experience. ALGORITHMIC PROFICIENCY: Students will delve into the core principles of algorithms and block coding. You will use flowcharts and pseudocode, which are critical for problem-solving and logical thinking. UNDERSTANDING OF VARIABLES AND CONTROL STRUCTURES: By exploring variables and control structures, students will learn to manipulate and understand naming conventions, types, and operations, which are fundamental in programming. PRACTICALS WITH ROBOTICS AND AI APPLICATIONS: The ICSE class 6 AI curriculum covers an introduction to robotics and artificial intelligence, allowing students to engage with current technologies and understand their real-world applications, such as face detection. Students will have hands-on experience with 25 lab activities and 25 classroom learnings. Table of Contents 1. Basics of ICT: Discover the core components of a computer, understand CPUs, the basics of programming language, data storage, and transfer. 2. Introduction to Coding: Grasp the concept of coding and its applications, and familiarise yourself with the PictoBlox interface and block palettes. 3. Variables with Block Coding: Dive into the world of variables, understanding their naming conventions, types, and operations in PictoBlox. 4. Control with Conditions: Explore conditional programming, understanding relational and logical operators, and nested conditional statements. 5. Basics of MS Word: Master the interface and foundational tools of MS Word, including text formatting and mail merge. 6. Basics of Microsoft PowerPoint: Grasp the fundamentals of creating presentations using PowerPoint, from slide design to presentation. 7. Introduction to Robotics: Dive into the world of robotics, understanding the types, applications, and functionalities of robots, sensors, and actuators. 8. Have fun with AI: Explore the realm of artificial intelligence, its comparison with human intelligence, current trends, and applications like face detection. 9. Online Surfing: Understand how web browsers work, email essentials, online safety, and storage. 10. Introduction to HTML: Learn HTML basics, including tags, document structure, styles, images, and creating HTML documents.

Tech Tinkerer ICSE AI, Robotics, and Coding Class 4 Computer Book (Edition 2) with ICT Fundamentals for Academic year 2025-26| Lab Activities| Block Coding| Robotics| MS Word| MS Excel


Tech Tinkerer ICSE AI, Robotics, and Coding Class 4 Computer Book (Edition 2) with ICT Fundamentals for Academic year 2025-26| Lab Activities| Block Coding| Robotics| MS Word| MS Excel

Author: Pankaj Kumar Verma

language: en

Publisher: STEMpedia

Release Date: 2024-11-01


DOWNLOAD





ADVANCED COMPUTER SKILLS: Students learn about computer evolution, classifications, and memory aspects. They also explore basic operations using Windows 10. GRAPHIC DESIGN SKILLS: The class 4 computer book teaches mastery of graphic tools and techniques in MS Paint and Tux Paint, focusing on image editing and creative design. BASICS OF CODING AND ALGORITHM: Our class 4 ICSE coding book introduces algorithms, programming in PictoBlox, decision-making loops, variables, and debugging. This lays a foundation for advanced coding skills. MS OFFICE PROFICIENCY: Students become familiar with MS Word, learning text formatting and creative tools like Thesaurus and WordArt. They also learn chart creation and data sorting in MS Excel from our ICSE computer book for class 4. ROBOTICS AND AI EDUCATION: The ICSE curriculum for class 4 covers robots' functionalities, focusing on the Quarky robot. It also delves into human body detection techniques using the PictoBlox AI features. Table of Contents Know Your Computer: Learn about the history of computers, their classification by size, work with Windows 10, and lab activities on using Windows GUI and file folder management. Fun with Paint: Edit shapes and import images in MS Paint and lab activities in TUX Paint and MS Paint. Basics of Coding and Algorithm: Introduction to PictoBlox, understanding algorithms, programming, sensing, motion, and loops in coding, and developing decision-making skills with lab activities on animation, working with conditions, and loops. Introduction to MS Word: Get familiar with MS Word's interface, learn text formatting, and use a thesaurus and word art with lab activity on practicing Word with Word Monkeys. Introduction to PowerPoint - Understand the PowerPoint interface, learn how to choose themes, add slides, insert pictures, and present slides effectively. The Internet - Learn about internet connectivity, network roles, essential internet terms, web browsers, and the importance of internet safety.

Tech Tinkerer ICSE AI, Robotics, and Coding Class 2 Computer Textbook (Edition 2) with Fundamentals of Computer for Academic Year 2025-26| Lab Activities |PictoBlox Junior Blocks|Fun with Tux Paint


Tech Tinkerer ICSE AI, Robotics, and Coding Class 2 Computer Textbook (Edition 2) with Fundamentals of Computer for Academic Year 2025-26| Lab Activities |PictoBlox Junior Blocks|Fun with Tux Paint

Author: Pankaj Kumar Verma

language: en

Publisher: STEMpedia

Release Date: 2024-11-01


DOWNLOAD





INTERACTIVE SOFTWARE TOOLS: The computer book for class 2 uses Tux Paint, PictoBlox Jr. blocks, and Quarky, engaging students with interactive software and hands-on robotics activities. This approach makes learning more dynamic and enjoyable for kids. COMPREHENSIVE LEARNING: The class 2 coding book offers 18 lab activities and 18 classroom learning sessions, providing a balanced mix of practical and theoretical knowledge. FOCUS ON MODERN TECHNOLOGIES: The class 2 ICSE curriculum emphasizes computers, horizontal block coding, Artificial Intelligence, and Robotics, preparing students for the ever-evolving technological landscape. DIGITAL CERTIFICATION: Students must submit 5 lab activities online to earn a digital certificate accredited by STEMpedia and ARTPARK. This process encourages practical learning and acknowledges their achievements. RICH EDUCATIONAL CONTENT: Lesson plans and lecture slides include a mix of textual, imagery, and video-based content. This class 2 computer book diversity caters to different learning styles and enhances overall understanding.​ Table of Contents Know Your Computer: Understand what a computer is, its parts, types, and uses, compare humans vs. computers, and lab activities related to computer parts, keyboard, and mouse. Fun with Paint: Introduction to TUX Paint, its parts, using designer tools in TUX Paint, and lab activities, including coloring and drawing. Critical Thinking and Analysis: Develop decision-making skills, understand patterns and loops, and learn about decoding and sequencing. Into the World of Coding: Introduction to PictoBlox Jr. blocks, grasp creative thinking and understand algorithms, lab activities on creating codes, stories, and movements in PictoBlox. Into the Robotics: Learn about robots and their capabilities, Introduction to Quarky and its functionalities, and lab activities, such as traffic light simulation and robot movements. Into the AI: Understand what intelligence is and lab activities on face filters and balloon popping with hand detection using AI features.