Teaching Steam From The Sky With Drones


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Teaching STEAM from the Sky with Drones


Teaching STEAM from the Sky with Drones

Author: Eric Richard

language: en

Publisher:

Release Date: 2020-06-14


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Your students want to know how to fly drones. Your students need to know how to fly drones. Drones are an amazingly flexible tool to teach STEM, the creative arts, and career education. There has never been a better time to use drones to engage your students' intellect and creativity, and this curriculum guide and activity book shows you how. Learning to fly drones is a life-long learning endeavor that engages a wide diversity of learners. Hobbyist who love to tinker with flying machines, photographers who want to capture images from amazing angles, farmers who want to monitor their fields, realtors who want to show properties for sale, scientists who want to safely monitor volcanoes, emergency response teams who want to prepare for what they are encountering, sports enthusiasts who want to pit their precision flying skills against one another, and, perhaps most important, educators who want to position their students for the best possible career pathways.The carefully designed and classroom-proven scope and sequence of lesson plans-- including 20-activities, 40-flight mission challenges, and learning quizzes in this curriculum guide--bring the countless advantages to building a team of learners to learn about drones:--Everyone on the team gets to race their own drone and feel the thrill of competition by increasing their flying skills.--Everyone on the team gets to take their pictures and create videos fulfilling the desire to create individual art. --Everyone on the team gets to capture data and do meaningful analysis integrating mathematics and science in relevant contexts. --Everyone on the team is responsible for establishing and planning for safety and ethical flying in empathetic consideration of others.--Everyone on the team learns how to troubleshoot, conduct preventative maintenance, and make basic mechanical and electrical repair of their drones--Everyone on the team participates in designing and planning missions, cultivating leadership, collaboration, and 21st Century workplace skills

STEAM Teaching and Learning Through the Arts and Design


STEAM Teaching and Learning Through the Arts and Design

Author: Debrah C. Sickler-Voigt

language: en

Publisher: Taylor & Francis

Release Date: 2023-04-11


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In this book, award-winning art educator Debrah C. Sickler-Voigt offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment to help cultivate PK-12 students’ full potential, and draws from wide-ranging artists and designers to help you develop inspired, creative approaches to teaching STEAM in your classroom. Beginning with the basics and best practices of STEAM planning, instruction, and assessment, Sickler-Voigt then encourages readers to move full steam ahead with chapters based around diverse contemporary and historical artists and designers. In helping you to explore the interdisciplinary connections between Science, Technology, Engineering, Arts, and Mathematics, Sickler-Voigt identifies strategies to build off from STEM subjects to form authentic, well-designed, and age-appropriate learning tasks that encourage your students to make deep connections and learn subject matter in context through art media and technologies. Each chapter includes flexible, choice-based classroom resources—with tips for adapting to different grade levels—and STEAM amplifiers, which fuse contextual learning on artists and designers with real-world STEAM topics to spark student learning and ignite creative approaches to planning, instruction, and assessment. Featuring 150 visually stunning, full-color images, this book fuses tried-and-true best practices with highly applicable instructional models inspired by artists and STEAM professionals, ideal for PK-12 teachers and STEAM specialists.

Stem, steam, computational thinking and coding: Evidence-based research and practice in children’s development


Stem, steam, computational thinking and coding: Evidence-based research and practice in children’s development

Author: Stamatios Papadakis

language: en

Publisher: Frontiers Media SA

Release Date: 2023-03-13


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