Symbian Os Communications Programming


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Symbian OS Communications Programming


Symbian OS Communications Programming

Author: Iain Campbell

language: en

Publisher: John Wiley & Sons

Release Date: 2007-08-20


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An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9), which is the basis of the new phones currently reaching the market. It guides developers through the Symbian OS communications architecture and provides essential information on the communications models and programming interfaces used by Symbian OS. Clear up-to-date explanations of how Symbian OS Communications works, demonstrated with full code examples in each chapter Written by experienced Symbian engineer who leads the Symbian Communications Programming team Covers special topics to include Bluetooth, HTTP, Serial Communications, OBEX and messaging

Symbian OS Communications Programming


Symbian OS Communications Programming

Author: Michael J. Jipping

language: en

Publisher: John Wiley & Sons

Release Date: 2002-08-02


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A developer's guide to the Symbian OS (Operating System) Communications Architecture, this book is designed to help developers understand the Symbian platform and learn how to develop and deliver those vital products that plug-in to the comms architecture. Services built around this architecture will drive the 3G market.

Programming PC Connectivity Applications for Symbian OS


Programming PC Connectivity Applications for Symbian OS

Author: Ian McDowall

language: en

Publisher: John Wiley & Sons

Release Date: 2005-06-10


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The only guide for developers and power users on how to build PC connectivity applications for Symbian OS. This unique handbook provides all the information that is needed for the job. Fully worked examples and a do's and don'ts section provide design recommendations and expose common pitfalls giving a highly practical focus. Explains the relevant parts of the protocols that need to be used Demonstrates how to create your own device side components to provide new services Shows how to handle custom servers and socket servers