Sudoku Variants Collection Volume 1


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Sudoku Variants Collection Volume 1


Sudoku Variants Collection Volume 1

Author: Mario Dingman

language: en

Publisher:

Release Date: 2020-08-09


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Sudoku Variants Collection Puzzle Books (Volume 1) This book comprises three sudoku variants: killer sudoku, even-odd sudoku and chain sudoku. And each variant type includes 90 puzzles: 30 easy level, 30 medium level and 30 hard level. Rules of sudoku variants are mostly the same as classic sudoku, and we have instructions about each puzzle type so that you know the difference before start playing the games. This is a great gift for anyone who loves sudoku puzzles and want to try different variant types.

The Mammoth Book Of Brain Games


The Mammoth Book Of Brain Games

Author: Gareth Moore

language: en

Publisher: Hachette UK

Release Date: 2014-04-17


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A fun programme - featuring logic, observation, number and word puzzles, in categories such as reasoning, concentration and speed - that will help to build new brain skills in just a few minutes each day. At the end of each week, a 're-thinking' page features a range of suggestions and ideas to help improve your memory and unleash your creativity, challenging you to make better use of your brain in your daily life. An exceptionally wide range of content - 78 entirely different types of puzzle, none of which repeats within a quarter of a year - provides the novelty that helps a brain to thrive, while puzzles of the same type are carefully arranged in order of increasing difficulty through the book. A scoring system helps to keep you motivated as you improve week by week, with the final page of each week's puzzles offering you the chance to calculate your brain rank as another way to keep pushing yourself. Praise for The Mammoth Book of Fun Brain Training: 'The puzzles are fresh and lively' - Will Shortz

Programming Sudoku


Programming Sudoku

Author: Wei-Meng Lee

language: en

Publisher: Apress

Release Date: 2006-11-22


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Sudoku is a wildly popular puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution. Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, you'll learn how to get a computer to solve these puzzles for you. This is a fun, intriguing read, whether you're a novice or advanced programmer. It acknowledges the .NET platform as a base, but you'll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform.