Study And Research Guide In Computer Science


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Study and Research Guide in Computer Science


Study and Research Guide in Computer Science

Author: Wolfgang Tölle

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Computer science departments at universities in the U.S.A. are world renowned. This handy reference guide gives detailed profiles of 40 of the best known among them. The profiles are organized in a uniform layout to present basic information, faculty, curriculum, courses for graduate students, affiilated institutions, facilities, research areas, funding, selected projects, and collaborations. Two full alphabetical listings of professors are included, one giving their universities and the other their research areas. The guide will be indispensible for anyone - student or faculty, not only in the U.S.A. - interested in research and education in computer science in the U.S.A.

The Cambridge Handbook of Computing Education Research


The Cambridge Handbook of Computing Education Research

Author: Sally A. Fincher

language: en

Publisher:

Release Date: 2019-02-13


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This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Computer Science Education Research


Computer Science Education Research

Author: Sally Fincher

language: en

Publisher: CRC Press

Release Date: 2004-01-01


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This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.