Spatial Simulation

Download Spatial Simulation PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Spatial Simulation book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
Spatial Simulation

Author: David O'Sullivan
language: en
Publisher: John Wiley & Sons
Release Date: 2013-09-10
A ground-up approach to explaining dynamic spatial modelling for an interdisciplinary audience. Across broad areas of the environmental and social sciences, simulation models are an important way to study systems inaccessible to scientific experimental and observational methods, and also an essential complement to those more conventional approaches. The contemporary research literature is teeming with abstract simulation models whose presentation is mathematically demanding and requires a high level of knowledge of quantitative and computational methods and approaches. Furthermore, simulation models designed to represent specific systems and phenomena are often complicated, and, as a result, difficult to reconstruct from their descriptions in the literature. This book aims to provide a practical and accessible account of dynamic spatial modelling, while also equipping readers with a sound conceptual foundation in the subject, and a useful introduction to the wide-ranging literature. Spatial Simulation: Exploring Pattern and Process is organised around the idea that a small number of spatial processes underlie the wide variety of dynamic spatial models. Its central focus on three ‘building-blocks’ of dynamic spatial models – forces of attraction and segregation, individual mobile entities, and processes of spread – guides the reader to an understanding of the basis of many of the complicated models found in the research literature. The three building block models are presented in their simplest form and are progressively elaborated and related to real world process that can be represented using them. Introductory chapters cover essential background topics, particularly the relationships between pattern, process and spatiotemporal scale. Additional chapters consider how time and space can be represented in more complicated models, and methods for the analysis and evaluation of models. Finally, the three building block models are woven together in a more elaborate example to show how a complicated model can be assembled from relatively simple components. To aid understanding, more than 50 specific models described in the book are available online at patternandprocess.org for exploration in the freely available Netlogo platform. This book encourages readers to develop intuition for the abstract types of model that are likely to be appropriate for application in any specific context. Spatial Simulation: Exploring Pattern and Process will be of interest to undergraduate and graduate students taking courses in environmental, social, ecological and geographical disciplines. Researchers and professionals who require a non-specialist introduction will also find this book an invaluable guide to dynamic spatial simulation.
Landscape Simulation Modeling

Author: Robert Costanza
language: en
Publisher: Springer Science & Business Media
Release Date: 2006-06-02
The world consists of many complex systems, ranging from our own bodies to ecosystems to economic systems. Despite their diversity, complex systems have many structural and functional features in common that can be effectively si- lated using powerful, user-friendly software. As a result, virtually anyone can - plore the nature of complex systems and their dynamical behavior under a range of assumptions and conditions. This ability to model dynamic systems is already having a powerful influence on teaching and studying complexity. The books in this series will promote this revolution in “systems thinking” by integrating computational skills of numeracy and techniques of dynamic mod- ing into a variety of disciplines. The unifying theme across the series will be the power and simplicity of the model-building process, and all books are designed to engage the reader in developing their own models for exploration of the dyn- ics of systems that are of interest to them. Modeling Dynamic Systems does not endorse any particular modeling paradigm or software. Rather, the volumes in the series will emphasize simplicity of lea- ing, expressive power, and the speed of execution as priorities that will facilitate deeper system understanding.
Quantum Game Simulation

This book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists. The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.