Software Engineering 3


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Software Engineering 3


Software Engineering 3

Author: Dines Bjørner

language: en

Publisher: Springer Science & Business Media

Release Date: 2006-06-29


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The art, craft, discipline, logic, practice, and science of developing large-scale software products needs a believable, professional base. The textbooks in this three-volume set combine informal, engineeringly sound practice with the rigour of formal, mathematics-based approaches. Volume 3 is based on the maxim: "Before software can be designed its requirements must be well understood, and before the requirements can be expressed properly the domain of the application must be well understood." This book covers the process from the development of domain descriptions, via the derivation of requirements prescriptions from domain models, to the refinement of requirements into software designs, i.e., architectures and component design. Emphasis is placed on what goes into proper domain descriptions and requirements prescriptions, how one acquires and analyses the domain knowledge and requirements expectations, and how one validates and verifies domain and requirements models. The reader can take an informal route through Vol. 3, and this would be suitable for undergraduate courses on software engineering. Advanced students, lecturers, and researchers may instead follow the formal route through Vol. 3, and in this case Vol. 1 is a prerequisite text. Lecturers will be supported with a comprehensive guide to designing modules based on the textbooks, with solutions to many of the exercises presented, and with a complete set of lecture slides.

Experimentation in Software Engineering


Experimentation in Software Engineering

Author: Claes Wohlin

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-06-16


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Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

Software Engineering and Computer Systems, Part III


Software Engineering and Computer Systems, Part III

Author: Jasni Mohamad Zain

language: en

Publisher: Springer Science & Business Media

Release Date: 2011-06-22


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This Three-Volume-Set constitutes the refereed proceedings of the Second International Conference on Software Engineering and Computer Systems, ICSECS 2011, held in Kuantan, Malaysia, in June 2011. The 190 revised full papers presented together with invited papers in the three volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on software engineering; network; bioinformatics and e-health; biometrics technologies; Web engineering; neural network; parallel and distributed; e-learning; ontology; image processing; information and data management; engineering; software security; graphics and multimedia; databases; algorithms; signal processing; software design/testing; e- technology; ad hoc networks; social networks; software process modeling; miscellaneous topics in software engineering and computer systems.