Sketchup Free Rendering Plugin

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Rendering in SketchUp

The sure way for design professionals to learn SketchUp modeling and rendering techniques Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models. The book focuses on tasks and principles at the core of photorealistic rendering, including: Rendering process: Learn a step-by-step process focused on workflow within SketchUp's familiar workspace. Universal method: Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight, SU Podium and Twilight Render**. These programs are easy to learn and function in SketchUp. Textures and materials: Discover how to obtain, apply and edit texture images representing surfaces. Component details: Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance. Exterior and simulated lighting: Learn to set exterior lighting with the SketchUp’s Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs. Render settings: Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output. Computer specifications: Find out how computers produce renders and the type of computer hardware required to streamline the process. Photoshop post-processing: Learn how to further refine rendered images in Photoshop. **Free online chapters: The book reviews specific settings for SketchUp and the rendering plug-in Shaderlight. Given the ever-changing nature of technology, free, online accompanying chapters detail settings for additional integrated rendering programs including SU Podium, Twilight Render, and more.
Architectural Design with SketchUp

Author: Alexander C. Schreyer
language: en
Publisher: John Wiley & Sons
Release Date: 2023-05-26
ARCHITECTURAL DESIGN WITH SKETCHUP The most complete reference for anyone using SketchUp, fully updated to cover the latest features, with a new chapter on drawing preparation using LayOut This newly updated and revised Third Edition of Architectural Design with SketchUp covers all the topics that students and professionals use daily, such as 3D modeling, extensions, photorealistic rendering, and drawing preparation. It features more than fifty easy-to-follow tutorials that first brush up on the basics of the program and then cover many advanced workflows (including digital fabrication and scripting), offering informative text and full-color illustrations side-by-side to clearly convey the techniques and features any reader needs to excel. The leading guide to SketchUp for architects, interior designers, construction professionals, makers, and many others, Architectural Design with SketchUp is the key resource for students using SketchUp in a course or studio, and professionals looking for a thorough desk reference that covers the latest SketchUp features. Topics covered in Architectural Design with SketchUp include: 3D modeling and design approaches with SketchUp, such as conceptual massing, geo-based modeling, component-based assemblies, point-cloud- and script-based modeling. Creating stunning photorealistic renderings and presentation-ready illustrations from your SketchUp models and using LayOut for 2D graphics and construction-documents. Using extensions to enhance SketchUp's core toolset and provide advanced functionality. Making physical objects from your designs with common digital fabrication tools, such as 3D printing, CNC fabrication, or laser cutting. Differences between SketchUp Pro, web, and iPad versions, and integrating SketchUp into workflows with other BIM software and various Trimble products and services, such as Trimble Connect. This Third Edition of Architectural Design with SketchUp includes hundreds of full-color images that show SketchUp features, many example projects, and cookbook-style approaches to common tasks, which is supplemented with additional tutorials and sample files on a companion web site.
Google SketchUp for Game Design

Author: Robin De Jongh
language: en
Publisher: Packt Publishing Ltd
Release Date: 2011-11-25
Annotation Creating video game environments similar to the best 3D games on the market is now within the capability of hobbyists for the first time, with the free availability of game development software such as Unity 3D, and the ease with which groups of enthusiasts can get together to pool their skills for a game project. The sheer number of these independent game projects springing up means there is a constant need for game art, the physical 3D environment and objects that inhabit these game worlds. Now thanks to Google there is an easy, fun way to create professional game art, levels and props.Google SketchUp is the natural choice for beginners to game design. This book provides you with the workflow to quickly build realistic 3D environments, levels, and props to fill your game world. In simple steps you will model terrain, buildings, vehicles, and much more.Google SketchUp is the ideal entry level modeling tool for game design, allowing you to take digital photographs and turn them into 3D objects for quick, fun, game creation. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures and props. You will learn how to create cars, buildings, terrain, tools and standard level props such as barrels, fencing and wooden pallets. You will set up your game level in Unity 3D to create a fully functional first person walk-around level to email to your friends or future employers.When you have completed the projects in this book, you will be comfortable creating 3D worlds, whether for games, visualization, or films.