Simulation Games In Learning


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Simulation/games for Learning


Simulation/games for Learning

Author:

language: en

Publisher:

Release Date: 1988


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Games and Simulations in Online Learning: Research and Development Frameworks


Games and Simulations in Online Learning: Research and Development Frameworks

Author: Gibson, David

language: en

Publisher: IGI Global

Release Date: 2006-09-30


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"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.

Engaging Learning


Engaging Learning

Author: Clark N. Quinn

language: en

Publisher: John Wiley & Sons

Release Date: 2005-05-31


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Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also engaging. Learning can and should be hard fun! The challenge is to get in touch with what it takes to design learning experiences that will excite your audience. Engaging Learning offers a much-needed guide for training professionals who want to create learning programs that are both effective and engaging. Clark N. Quinn Learning, a system designer, presents a unique framework for systematically aligning the key elements of learning and engagement with a proven design process for e-learning games. This nuts-and-bolts guide, which is both research-based and grounded in experience, offers the tools needed to transform learning experiences from humdrum to fun.