Simple Object Oriented Design


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Simple Object-Oriented Design


Simple Object-Oriented Design

Author: Mauricio Aniche

language: en

Publisher: Simon and Schuster

Release Date: 2024-06-04


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Write object-oriented code that’s manageable, maintainable, and future-proof. Keeping your object-oriented designs simple demands a creative approach—and that’s exactly what you’ll find in Simple Object-Oriented Design. This book is full of patterns and principles for reducing complexity, each one proven in author Mauricio Aniche’s 20-year career in software development. You’ll learn how to tackle code’s natural growth in complexity, and adopt a “good enough” approach that means it’s easy to refactor when requirements change. You’ll discover insightful principles for: Making code readable and documented Improving consistency and encapsulation Managing dependencies Designing abstractions Handling infrastructure Effective modularization Learn what constitutes both good and bad object-oriented software design, discover how to make better trade-offs in design decisions, and when to embrace complexity over simpler data structures. With this book as your vital reference, you’ll be ready to write code that will last the test of time, without slowing feature delivery to a crawl. About the technology Even a simple object-oriented application can quickly become complex as it evolves. Each new class, method, or feature means more state and abstractions to manage, which in turn increases complexity, maintenance, and time spent detangling legacy code. It takes effort and skill to keep your codebase simple. This book shows you how. About the book Simple Object-Oriented Design: Create clean, maintainable applications presents practical design principles you can use to keep an object-oriented codebase simple as it grows and changes. Written as a collection of practical techniques you can apply in any OO language, it offers tips for concise code, managing dependencies and modules, and designing flexible abstractions. Illuminating figures, real-world examples, and insightful exercises make each principle stick. What's inside Writing simple, understandable classes Flexible abstractions to extend your designs Reducing the impact of coupling About the reader Readers should be familiar with an object-oriented language like Java, C#, or Python. About the author Maurício Aniche is a software engineer with 20 years of experience. He’s also an Assistant Professor in Software Engineering at Delft University of Technology, and the author of Effective Software Testing. Table of Contents 1 It’s all about managing complexity 2 Making code small 3 Keeping objects consistent 4 Managing dependencies 5 Designing good abstractions 6 Handling external dependencies and infrastructure 7 Achieving modularization 8 Being pragmatic

Fundamentals of Object-oriented Design in UML


Fundamentals of Object-oriented Design in UML

Author: Meilir Page-Jones

language: en

Publisher: Addison-Wesley Professional

Release Date: 2000


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With this book, object-oriented developers can hone the skills necessary to create the foundation for quality software: a first-rate design. The book introduces notation, principles, and terminology that developers can use to evaluate their designs and discuss them meaningfully with colleagues. Every developer will appreciate the detailed diagrams, on-point examples, helpful exercises, and troubleshooting techniques.

Object-Oriented Design with UML and Java


Object-Oriented Design with UML and Java

Author: Kenneth Barclay

language: en

Publisher: Elsevier

Release Date: 2003-12-17


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Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML* Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design