Sencha Touch 2 Up And Running

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Sencha Touch 2 Up and Running

Author: Adrian Kosmaczewski
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2013-02-14
Launch into Sencha Touch 2 with this hands-on book, and quickly learn how to develop robust mobile web apps that look and behave like native applications. Using numerous code samples, author Adrian Kosmaczewski guides you every step of the way through this touchscreen-enabled JavaScript framework—from creating your first basic app to debugging, testing, and deploying a finished product. Learn how to craft user interfaces, build forms, and manage data, then deploy as either an HTML5 offline app or as a native app for Android, iOS, or Blackberry. Define classes and create instances with Sencha Touch’s object-oriented abstraction Build user interfaces with the framework’s extensive set of high-level components Develop apps that consume complex data, whether it’s stored locally or on remote servers Organize your application code in a consistent, predictable, and maintainable way Use Sass stylesheets to craft a personalized look and feel for your app Debug, test, and document your app with WebKit Web Inspector, Jasmine, Siesta, and JSDuck Use the Sencha Architect UI designer and IDE to simplify complex project development
Hands-On Sencha Touch 2

Author: Lee Boonstra
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2014-07-14
Get hands-on experience building speedy mobile web apps with Sencha Touch 2.3, the user interface JavaScript framework built specifically for the mobile Web. With this book, you’ll learn how to build a complete touch application, called Find a Cab, that has the look and feel of a native app on Android, iOS, Windows, and BlackBerry devices. In the process, you’ll work with Sencha’s model-view-controller (MVC) components for form handling, styling, integration with outside data, and other elements. The Sencha Touch learning curve can be steep, but if you’re familiar with JavaScript, HTML5, CSS3, and JSON, this guide will get you up to speed through real-world examples. Learn the fundamentals, including the class and layout systems Use the Sencha MVC architecture to structure your code Implement data models and stores, and create an event controller Make remote connections by implementing server proxies Save data offline by implementing client proxies Work with view components such as maps, lists, and floating panels Implement and handle forms, and construct a custom theme Create production and native build packages
Programming the Mobile Web

Author: Maximiliano Firtman
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2013-03-15
The market for mobile apps continues to evolve at a breakneck pace, as tablets join the parade of smartphones and feature phones. If you’re an experienced web developer, this second edition of this popular book shows you how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi touch screens and other features in these mobile devices. You’ll learn how to build a standard app core that you can extend to work with specific devices. You’ll also discover how to deal with platform variations, browsers, native web platforms, HTML5 compatibility, design patterns for mobile development, and other issues. Learn how to use your existing web skills to move into mobile development Discover the particulars and pitfalls of building mobile apps with HTML5, CSS, and other standard web tools Create effective user interfaces in the mobile environment for touch and non-touch devices Understand variations among iOS, Android, Windows Phone, BlackBerry, and other mobile platforms Bypass the browser to create full screen and native web apps, e-books and Apache Cordova (PhoneGap) applications Build apps for the App Store, Google Play Store, Windows Marketplace, App World, and other online retailers