Sams Teach Yourself Applescript In 24 Hours


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Sams Teach Yourself Mac OS X in 24 Hours


Sams Teach Yourself Mac OS X in 24 Hours

Author: John Ray

language: en

Publisher: Sams Publishing

Release Date: 2003


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Underneath the colorful interface of Mac OS X is a powerful, complicated operating system based on BSD Unix. And Mac users of all kinds need help both in figuring out how to run OS X and in understanding how it worked and how to get the most out of it. In late Summer 2002 Apple is expected to release a new version of OS X -- code-named "Jaguar" -- that will add some end user features (like iChat), and that will improve OS X's stability. The second edition of Sams Teach Yourself Mac OS X in 24 Hours helps new users to understand how the new OS (different from the traditional Mac OS, as well as Windows) functions, and how to use it successfully. The book also explores how to use the native OS X applications that ship with the product.

Sams Teach Yourself AppleScript in 24 Hours


Sams Teach Yourself AppleScript in 24 Hours

Author: Jesse Feiler

language: en

Publisher: Sams Publishing

Release Date: 2003


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A quick, easy-to-understand, and practical introduction to using AppleScript, Apple's free and powerful scripting language.

Sams Teach Yourself Xcode 4 in 24 Hours


Sams Teach Yourself Xcode 4 in 24 Hours

Author: John Ray

language: en

Publisher: Sams Publishing

Release Date: 2012-06-17


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In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color–figures and code appear as they do in Xcode 4.3+ Master the MVC design pattern at the heart of iOS and OS X development Use Xcode project templates to get a head start on advanced application features Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system Use iOS Storyboards to visually describe an application’s workflow Get started with Core Data to simplify data management and data-driven user interfaces Use frameworks and libraries to package functionality and promote time-saving code reuse Use Git and Subversion source control for managing distributed projects Prepare Unit tests and use the Xcode debugger to keep your projects error free Package your apps for the App Store Use the command-line Xcode tools for scripting and build automation