Res Arcana How To Play


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The Tabletop Revolution


The Tabletop Revolution

Author: Marco Arnaudo

language: en

Publisher: McFarland

Release Date: 2023-12-15


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This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

Games


Games

Author: C. Thi Nguyen

language: en

Publisher:

Release Date: 2020


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Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.

Figures of Chance II


Figures of Chance II

Author: Anne Duprat

language: en

Publisher: Taylor & Francis

Release Date: 2024-07-31


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Figures of Chance II: Chance in Theory and Practice proposes a multidisciplinary analysis of cultural phenomena related to notions of chance and contingency. Alongside its transhistorical companion volume (Figures of Chance I), it considers how the projective and predictive capacity of societies is shaped by representations and cultural models of a reality that is understood, by varying degrees, to be contingent, unpredictable, or chaotic. This volume reevaluates the role played by figurative representations of chance in contemporary discourses about chance and contingency. Written by seven interdisciplinary teams, and encompassing philosophy, literature, history of science, sociology, mathematics, cognitive science, information science, and art history, this text puts scientific conceptions of chance into dialogue with their contemporary literary and artistic representations. It thus brings out the central role played by art in the human perception of chance, and in our methods for projecting the future, in order to better understand contemporary human attitudes in the face of risk.