Reinforcement Learning An Introduction Adaptive Computation And Machine Learning

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Reinforcement Learning

Author: Richard S. Sutton
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Reinforcement learning is the learning of a mapping from situations to actions so as to maximize a scalar reward or reinforcement signal. The learner is not told which action to take, as in most forms of machine learning, but instead must discover which actions yield the highest reward by trying them. In the most interesting and challenging cases, actions may affect not only the immediate reward, but also the next situation, and through that all subsequent rewards. These two characteristics -- trial-and-error search and delayed reward -- are the most important distinguishing features of reinforcement learning. Reinforcement learning is both a new and a very old topic in AI. The term appears to have been coined by Minsk (1961), and independently in control theory by Walz and Fu (1965). The earliest machine learning research now viewed as directly relevant was Samuel's (1959) checker player, which used temporal-difference learning to manage delayed reward much as it is used today. Of course learning and reinforcement have been studied in psychology for almost a century, and that work has had a very strong impact on the AI/engineering work. One could in fact consider all of reinforcement learning to be simply the reverse engineering of certain psychological learning processes (e.g. operant conditioning and secondary reinforcement). Reinforcement Learning is an edited volume of original research, comprising seven invited contributions by leading researchers.
Reinforcement Learning

An account of key ideas and algorithms in reinforcement learning. The discussion ranges from the history of the field's intellectual foundations to recent developments and applications. Areas studied include reinforcement learning problems in terms of Markov decision problems and solution methods.
Introduction to Machine Learning

An introductory text in machine learning that gives a unified treatment of methods based on statistics, pattern recognition, neural networks, artificial intelligence, signal processing, control, and data mining.