Real Time Uml Developing Efficient Objects For Embedded Systems


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Real Time UML Workshop for Embedded Systems


Real Time UML Workshop for Embedded Systems

Author: Bruce Powel Douglass

language: en

Publisher: Elsevier

Release Date: 2011-04-01


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This practical new book provides much-needed, practical, hands-on experience capturing analysis and design in UML. It holds the hands of engineers making the difficult leap from developing in C to the higher-level and more robust Unified Modeling Language, thereby supporting professional development for engineers looking to broaden their skill-sets in order to become more saleable in the job market. It provides a laboratory environment through a series of progressively more complex exercises that act as building blocks, illustrating the various aspects of UML and its application to real-time and embedded systems. With its focus on gaining proficiency, it goes a significant step beyond basic UML overviews, providing both comprehensive methodology and the best level of supporting exercises available on the market. Each exercise has a matching solution which is thoroughly explained step-by-step in the back of the book. The techniques used to solve these problems come from the author's decades of experience designing and constructing real-time systems. After the exercises have been successfully completed, the book will act as a desk reference for engineers, reminding them of how many of the problems they face in their designs can be solved. - Tutorial style text with keen focus on in-depth presentation and solution of real-world example problems - Highly popular, respected and experienced author

Real-time UML


Real-time UML

Author: Bruce Powel Douglass

language: en

Publisher:

Release Date: 2000


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Real-time UML


Real-time UML

Author: Bruce Powel Douglass

language: en

Publisher: Addison-Wesley Professional

Release Date: 2000


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Real-time and embedded systems must make the most of very limited processor and memory sources, and UML is an invaluable tool for achieving these goals. Key topics include information on tradeoffs associated with each object design approach, design patterns and identification strategies, detailed appendix on OMG, and more.