Real Time Object Uniform Design Methodology With Uml

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Real-Time Object Uniform Design Methodology with UML

Author: Bui Minh Duc
language: en
Publisher: Springer Science & Business Media
Release Date: 2007-07-16
Book Description Real-Time Object Uniform Design Methodology with UML is a theoretical and practicalbookwrittenforbusy people who want to untanglethe complex world of system development, nd essential materials without digging in UML st- dard documentation, grasp subtle concepts of object orientation, practice the new Model Driven Architecture (MDA), experience the reuse mechanism, and transform the bare metal programming of real-time and embedded products into more handsome platform-independent and platform-speci c components. With this rapid methodology of development, practitioners can spare time, avoid tons of written documentation by relieving this tedious task to smart CASE (computer-aided software engineering) tools, and have a quick and s- thetic view of any system through a well-built set of pictures and blueprints. The methodology presented in this book is a neutral methodology based on a thorough study of fundamental modeling concepts and then a temporary mapping of these concepts on current available standards and tools. We say “temporary” because research is in fact a never-ending activity. Good st- dards are evolving standards and the truth is always questionable. We are not pretending to add a new methodology to the numerous existent or in-house methodologies. We hope that the reader is able to catch the thoughts presented in this book to have a more critical view on any future methodology (a kind of meta “methodology”). So, feel free to prune o? parts that you do not feel comfortable with.
Technology of Object-Oriented Languages, Systems and Architectures

Author: Theo D'Hondt
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
The TOOLS EE (Technology of Object-Oriented Languages and Systems Eastern Europe) conference series combines the experience with object technology and its applications in industrial environments, with an academically-oriented vision. They offer a meeting place for Eastern European experts and practitioners, and their colleagues from all over the world. Technology of Object-Oriented Languages, Systems and Architectures is a compilation of contributing papers presented at TOOLS Eastern Europe 2000 and 2002, respectively, second and third conference in this series. Both conferences were held in Eastern Europe, more specifically in Sofia, Bulgaria. Technology of Object-Oriented Languages, Systems and Architectures is designed to meet the needs of a professional audience composed of in computer science and engineering.
The Industrial Information Technology Handbook

The Industrial Information Technology Handbook focuses on existing and emerging industrial applications of IT, and on evolving trends that are driven by the needs of companies and by industry-led consortia and organizations. Emphasizing fast growing areas that have major impacts on industrial automation and enterprise integration, the Handbook covers topics such as industrial communication technology, sensors, and embedded systems. The book is organized into two parts. Part 1 presents material covering new and quickly evolving aspects of IT. Part 2 introduces cutting-edge areas of industrial IT. The Handbook presents material in the form of tutorials, surveys, and technology overviews, combining fundamentals and advanced issues, with articles grouped into sections for a cohesive and comprehensive presentation. The text contains 112 contributed reports by industry experts from government, companies at the forefront of development, and some of the most renowned academic and research institutions worldwide. Several of the reports on recent developments, actual deployments, and trends cover subject matter presented to the public for the first time.