Raspberry Pi System Programming For Beginner

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Raspberry Pi System Programming for Beginner

This book helps how to learn system programming on Raspberry Pi using C language and core system libraries. Several code samples are provided for ease of understanding about system programming. **TOC** 1. Preparing Development Environment 1.1 Raspberry Pi 1.2 Compiler and Development Tools 1.3 Hello World 2. File I/O 2.1 Opening and Closing File 2.1.1 open() and close() 2.1.2 creat() 2.1.3 Creating a New File 2.2 Reading Data from File 2.3 Writing Data into File 2.4 Appending Data Into File 2.5 Truncating Files 2.6 Copying File 2.7 Seeking 3. Buffered I/O 3.1 Opening and Closing File 3.2 Reading Data File 3.2.1 fgetc() 3.2.2 fgets() 3.3 Writing Data File 3.3.1 fputc() 3.3.2 fputs() 3.4 Binary File 3.4.1 Writing Binary Data 3.4.2 Reading Binary Data 3.5 Seeking 4. Process 4.1 Process ID 4.2 Running Process 4.3 Terminating Process 4.4 Creating Child Process 5. Threading 5.1 Creating Thread 5.2 Thread ID 5.3 Terminating Thread 5.3.1 Terminating Itself 5.3.2 Terminating Others 5.4 Joining Thread 5.5 Thread Mutex 5.6 Condition Variables 5.6.1 Signaling 5.6.2 Broadcasting 6. Interprocess Communication 6.1 Pipe 6.1.1 popen() 6.1.2 pipe() 6.2 FIFOs 6.2.1 FIFO Server 6.2.2 FIFO Client 6.2.3 Running 6.3 Message Queues 6.3.1 Message Queue Sender 6.3.2 Message Queue Receiver 6.3.3 Executing 6.3.4 Removing Message Queue 6.4 Shared Memory 6.4.1 Server 6.4.2 Client 6.4.3 Running 6.4.3 Removing Shared Memory 7. Socket Programming 7.1 Getting Local Hostname 7.2 Creating and Connecting 7.2.1 Server 7.2.2 Client 7.2.3 Testing 7.3 Data Transfer 7.3.1 Server 7.3.2 Client 7.3.3 Testing 7.4 Datagram Socket 7.4.1 Server 7.4.2 Client 7.4.3 Testing 7.5 Case Study: Building Client-Server with Multi Clients 7.5.1 Server 7.5.2 Client 7.5.3 Testing 7.6 Case Study: Socket with HTTP Protocol 7.6.1 HTTP Get 7.6.2 HTTP Post 8. Serial Communication 8.1 Working with Serial Port 8.2 Arduino for Target Serial Port 8.3 Attaching Arduino to Raspberry Pi 8.4 Reading Serial Communication 8.4.1 Arduino Program 8.4.2 Reading Application 8.4.3 Testing 8.5 Writing Data to Serial Port 8.5.1 Arduino Program 8.5.2 Writing Application 8.5.3 Testing 9. GPIO 9.1 Review GPIO 9.2 GPIO Libraries 9.2.1 BCM2835 C library 9.2.2 WiringPi 9.3 Reading Data from GPIO 9.3.1 Arduino as Digital Source 9.3.2 Implementing with BCM2835 C library 9.3.3 Implementing with WiringPi
Exploring Raspberry Pi

Expand Raspberry Pi capabilities with fundamental engineering principles Exploring Raspberry Pi is the innovators guide to bringing Raspberry Pi to life. This book favors engineering principles over a 'recipe' approach to give you the skills you need to design and build your own projects. You'll understand the fundamental principles in a way that transfers to any type of electronics, electronic modules, or external peripherals, using a "learning by doing" approach that caters to both beginners and experts. The book begins with basic Linux and programming skills, and helps you stock your inventory with common parts and supplies. Next, you'll learn how to make parts work together to achieve the goals of your project, no matter what type of components you use. The companion website provides a full repository that structures all of the code and scripts, along with links to video tutorials and supplementary content that takes you deeper into your project. The Raspberry Pi's most famous feature is its adaptability. It can be used for thousands of electronic applications, and using the Linux OS expands the functionality even more. This book helps you get the most from your Raspberry Pi, but it also gives you the fundamental engineering skills you need to incorporate any electronics into any project. Develop the Linux and programming skills you need to build basic applications Build your inventory of parts so you can always "make it work" Understand interfacing, controlling, and communicating with almost any component Explore advanced applications with video, audio, real-world interactions, and more Be free to adapt and create with Exploring Raspberry Pi.
Getting Started with Raspberry Pi

Author: Matt Richardson
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2012-12-10
What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more. Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python