Rapid Java Application Development Using Jbuilder 3


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Rapid Java Application Development Using JBuilder 3


Rapid Java Application Development Using JBuilder 3

Author: Y. Daniel Liang

language: en

Publisher:

Release Date: 2000


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Comprehensive and incremental, this text focuses on rapid Java application development. The early chapters introduces JavaBeans-the basis of rapid Java application development; while subsequent chapters apply-step-by-step- rapid application development techniques to build comprehensive, robust and useful graphics applications, database and client/server applications, and distributed applications.

Introduction to Java Programming with JBuilder 3


Introduction to Java Programming with JBuilder 3

Author: Y. Daniel Liang

language: en

Publisher:

Release Date: 2000


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For comprehensive courses on Java Programming. This comprehensive introduction to the concepts and practice of Java programming builds carefully and cumulatively from chapter to chapter. Early chapters provide the conceptual basis for understanding Java and guide students through simple examples and exercises; subsequent chapters progressively present Java programming in detail and culminate in teaching the development of comprehensive Java applications. The appendices contain a mixed bag of topics that include an HTML tutorial. To facilitate developing and managing Java programs, the book is aided by JBuilder. With a tool like JBuilder, students can not only develop Java programs more productively, but also learn Java programming more effectively.

Object-Oriented Discrete-Event Simulation with Java


Object-Oriented Discrete-Event Simulation with Java

Author: José M. Garrido

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.