Quick Boot


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Quick Boot


Quick Boot

Author: Pete Dice

language: en

Publisher: Walter de Gruyter GmbH & Co KG

Release Date: 2017


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Quick Boot is designed to give developers a background in the basic architecture and details of a typical boot sequence. More specifically, this book describes the basic initialization sequence that allows developers the freedom to boot an OS without a fully featured system BIOS. Various specifications provide the basics of both the code bases and the standards. This book also provides insights into optimization techniques for more advanced developers. With proper background information, the required specifications on hand, and diligence, many developers can create quality boot solutions using this text. Pete Dice is Engineering Director of Verifone, where he manages OS Engineering teams in Dublin, Ireland and Riga Latvia. Dice successfully launched Intel(R) Quark(TM), Intel's first generation SoC as well as invented the Intel(R) Galileo(TM) development board and developed a freemium SW strategy to scale Intel IoT gateway features across product lines. He is also credited with architecting the "Moon Island" software stack and business model.

Android Studio Giraffe Essentials – Java Edition


Android Studio Giraffe Essentials – Java Edition

Author: Neil Smyth

language: en

Publisher: eBookFrenzy

Release Date: 2023-08-08


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Fully updated for Android Studio Giraffe and the new UI, this book aims to teach you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.

Android Studio Jellyfish Essentials - Java Edition


Android Studio Jellyfish Essentials - Java Edition

Author: Neil Smyth

language: en

Publisher: eBookFrenzy

Release Date: 2024-05-06


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This book, fully updated for Android Studio Jellyfish (2023.3.1) and the new UI, teaches you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, content providers, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.