Pyramidal Architectures For Computer Vision

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Pyramidal Architectures for Computer Vision

Author: Virginio Cantoni
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Computer vision deals with the problem of manipulating information contained in large quantities of sensory data, where raw data emerge from the transducing 6 7 sensors at rates between 10 to 10 pixels per second. Conventional general purpose computers are unable to achieve the computation rates required to op erate in real time or even in near real time, so massively parallel systems have been used since their conception in this important practical application area. The development of massively parallel computers was initially character ized by efforts to reach a speedup factor equal to the number of processing elements (linear scaling assumption). This behavior pattern can nearly be achieved only when there is a perfect match between the computational struc ture or data structure and the system architecture. The theory of hierarchical modular systems (HMSs) has shown that even a small number of hierarchical levels can sizably increase the effectiveness of very large systems. In fact, in the last decade several hierarchical architectures that support capabilities which can overcome performances gained with the assumption of linear scaling have been proposed. Of these architectures, the most commonly considered in com puter vision is the one based on a very large number of processing elements (PEs) embedded in a pyramidal structure. Pyramidal architectures supply the same image at different resolution lev els, thus ensuring the use of the most appropriate resolution for the operation, task, and image at hand.
Pyramidal Systems for Computer Vision

Author: Virginio Cantoni
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
This book contains the proceedings of the NATO Advanced Research Workshop held in Maratea (Italy), May 5-9, 1986 on Pyramidal Systems for Image Processing and Computer Vision. We had 40 participants from 11 countries playing an active part in the workshop and all the leaders of groups that have produced a prototype pyramid machine or a design for such a machine were present. Within the wide field of parallel architectures for image processing a new area was recently born and is growing healthily: the area of pyramidally structured multiprocessing systems. Essentially, the processors are arranged in planes (from a base to an apex) each one of which is generally a reduced (usually by a power of two) version of the plane underneath: these processors are horizontally interconnected (within a plane) and vertically connected with "fathers" (on top planes) and "children" on the plane below. This arrangement has a number of interesting features, all of which were amply discussed in our Workshop including the cellular array and hypercube versions of pyramids. A number of projects (in different parts of the world) are reported as well as some interesting applications in computer vision, tactile systems and numerical calculations.
3C Vision

The exponential explosion of images and videos concerns everybody's common life, since this media is now present everywhere and in all human activities. Scientists, artists and engineers, in any field, need to be aware of the basic mechanisms that allow them to understand how images are essentially information carriers. Images bear a strong evocative power because their perception quickly brings into mind a number of related pictorial contents of past experiences and even of abstract concepts like pleasure, attraction or aversion.This book analyzes the visual hints, thanks to which images are generally interpreted, processed and exploited both by humans and computer programs. - Comprehensive introductory text - Introduces the reader to the large world of imagery on which many human activities are based, from politics to entertainment, from technical reports to artistic creations - Provides a unified framework where both biological and artificial vision are discussed through visual cues, through the role of contexts and the available multi-channels to deliver information