Programming The Microsoft Windows Media Platform


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Programming the Microsoft Windows Media Platform


Programming the Microsoft Windows Media Platform

Author: Seth McEvoy

language: en

Publisher:

Release Date: 2003


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Learn how to develop and deliver ultrafast, ultracool digital media solutions using the powerfully enhanced Windows Media 9 Series platform. Created by a digital media on Microsoft's Windows Media team, this guide walks you through platform architecture architecture and components--providing inside insights, real-world programming scenarios, and reusable code samples to help power your own streaming media solutions. You get step-by-step instructions on how to create applications to encode Windows Media files and streams, serve and receive audio and video streams, create customized players, and even build a complete broadcasting system--your own Internet radio station. Discover how to: Develop 20 complete applications that use Windows Media to create, distribute, and play digital media over the Internet Create a custom version of Windows Media Encoder to convert MP3, WAV, AVI, and other multimedia files to the Windows Media format Program the server that runs on Windows Media Services to publish files on demand, broadcast unicast streams, and multicast to all listeners at once Develop unique UIs for Windows Media Player using banners, borders, embedded Web pages, and the skin programming language Add the Player to a Web site and a Web site to the Player Make the encoder, server, and Player work together to create end-to-end multimedia applications Build an Internet radio station with dynamic playlists that respond to listener requestsGet sample programs, music files, utilities, and more on CD CD features: Programs and forms for all the book's examples Sample music files to encode, serve, or play Essential Windows Media utilities, including Windows Media Encoder Complete Windows Media 9 Series Jumpstart CD contents, including demos of multichannel audio, high definition video, and fast streaming Fully searchable eBook For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.

Fundamentals of Audio and Video Programming for Games


Fundamentals of Audio and Video Programming for Games

Author: Peter Turcan

language: en

Publisher:

Release Date: 2004


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One CD-ROM disc in pocket.

Windows Media 9 Series by Example


Windows Media 9 Series by Example

Author: Nels Johnson

language: en

Publisher: Taylor & Francis

Release Date: 2013-07-18


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Videographers can harness the potential that WM9 offers to deliver high-quality video and multimedia via DVD and over the Internet. Illustrated examples and tutorials demonstrate the basic functionality of WM9 as well as the options available to advanced users who wish to design new applications with the software development kit. Professional videographers will find this book to be a practical way to learn how to set up players, encoders, and servers and how to capture and compress video so they can use WM9 with the applications they use every day, including Powerpoint, Premiere, After Effects, and Avid.