Programming The Finite Element Method In Java And Android

Download Programming The Finite Element Method In Java And Android PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Programming The Finite Element Method In Java And Android book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
Programming the Finite Element Method in Java and Android

This book provides an introduction to programming the finite element method in Java for students, researchers and engineers who are reasonably familiar with the finite element method and want to learn how to write their own finite element code using Java. This book is written as an introductory text and it is assumed that the reader has little or no knowledge of object-oriented programming or Java. By concentrating on line elements, specifically structural trusses, it is possible to make the code very simple and relatively easy to understand. The philosophy of the book is to teach the reader how to write a very simple object-oriented finite element code in Java, with the understanding that once the reader has these skills they should easily be able to extend the code to more complex problems. As newcomers to programming find dealing with command line executed software frustrating and challenging; the Android operating system is used to develop a graphical user interface to allow the reader to interact with their Java code. Android provides a relatively simple (and very well supported) platform for coding a user interface and means that the finished application will work on any Android device (smartphone, tablet, etc.) The book is supported by a webpage which contains the source code for the Android app and other helpful material. The Android app that is detailed in the book is also available for download from the Google Play store.
Biomedical Engineering Design

Biomedical Engineering Design presents the design processes and practices used in academic and industry medical device design projects. The first two chapters are an overview of the design process, project management and working on technical teams. Further chapters follow the general order of a design sequence in biomedical engineering, from problem identification to validation and verification testing. The first seven chapters, or parts of them, can be used for first-year and sophomore design classes. The next six chapters are primarily for upper-level students and include in-depth discussions of detailed design, testing, standards, regulatory requirements and ethics. The last two chapters summarize the various activities that industry engineers might be involved in to commercialize a medical device. - Covers subject matter rarely addressed in other BME design texts, such as packaging design, testing in living systems and sterilization methods - Provides instructive examples of how technical, marketing, regulatory, legal, and ethical requirements inform the design process - Includes numerous examples from both industry and academic design projects that highlight different ways to navigate the stages of design as well as document and communicate design decisions - Provides comprehensive coverage of the design process, including methods for identifying unmet needs, applying Design for 'X', and incorporating standards and design controls - Discusses topics that prepare students for careers in medical device design or other related medical fields
Android in Practice

Author: Matthias Kaeppler
language: en
Publisher: Simon and Schuster
Release Date: 2011-09-29
Summary Android in Practice is a treasure trove of Android goodness, with over 90 tested, ready-to-use techniques including complete end-to-end example applications and practical tips for real world mobile application developers. Written by real world Android developers, this book addresses the trickiest questions raised in forums and mailing lists. Using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other Android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, and using alternative languages. About the Book It's not hard to find the information you need to build your first Android app. Then what? If you want to build real apps, you will need some how-to advice, and that's what this book is about. Android in Practice is a rich source of Android tips, tricks, and best practices, covering over 90 clever and useful techniques that will make you a more effective Android developer. Techniques are presented in an easy-to-read problem/solution/discussion format. The book dives into important topics like multitasking and services, testing and instrumentation, building and deploying applications, and using alternative languages. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Techniques covering Android 1.x to 3.x Android for tablets Working with threads and concurrency Testing and building Using location awareness and GPS Styles and themes And much more! This book requires a working knowledge of Java, but no prior experience with Android is assumed. Source Code can be found at https://code.google.com/p/android-in-practice/ Table of Contents PART 1 BACKGROUND AND FUNDAMENTALS Introducing Android Android application fundamentals Managing lifecycle and state PART 2 REAL WORLD RECIPES Getting the pixels perfect Managing background tasks with Services Threads and concurrency Storing data locally Sharing data between apps HTTP networking and web services Location is everything Appeal to the senses using multimedia 2D and 3D drawing PART 3 BEYOND STANDARD DEVELOPMENT Testing and instrumentation Build management Developing for Android tablets