Programming Logic And Design 10th Edition

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Programming Logic and Design

Learn the fundamental principles of developing structured program logic and be prepared for success with Joyce Farrell�s PROGRAMMING LOGIC AND DESIGN, 10th EDITION. This edition takes a comprehensive and language-independent approach to programming logic with an emphasis on modern conventions. It avoids technical jargon while introducing universal programming concepts and ensuring strong programming style and logical thinking. Chapters contain figures that illustrate the logic described in the text, and there are diverse and project-rich opportunities for you to creatively apply logic to program designs. Flowcharts and pseudocode are employed to appeal to varied learning styles and preferences. Chapters contain learning objectives, notes and short quizzes, summaries, key terms and multiple-choice review. Plus, there are multiple exercises in developing programming logic, maintaining existing programs, debugging programs that contain errors, and developing simple games.
How to Design Programs, second edition

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Elementary Synchronous Programming

Author: Ali S. Janfada
language: en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date: 2019-06-04
Algorithms are the essence of programming. After their construction, they have to be translated to the codes of a specific programming language. There exists a maximum of ten basic algorithmic templates. This textbook aims to provide the reader with a more convenient and efficient method to create a program by translating algorithms, template by template with C++ and Java. This is the slogan of the book: You will be a professional programmer whenever you become a skilled algorithm designer. This book attempts to gradually strengthen the readers’ ability to identify and analyze the mental commands which are issued and implemented in their brains for solving the problems in which mathematical computations are applied and try to design an algorithm based on their understanding and analyses. It then seeks to encourage the readers to develop their skills in algorithm-writing for computational problems and synchronously teach them to translate the algorithms into C++ and Java codes using the least necessary keywords.