Programming For Hybrid Multi Manycore Mpp Systems


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Programming for Hybrid Multi/Manycore MPP Systems


Programming for Hybrid Multi/Manycore MPP Systems

Author: John Levesque

language: en

Publisher: CRC Press

Release Date: 2017-10-10


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"Ask not what your compiler can do for you, ask what you can do for your compiler." --John Levesque, Director of Cray’s Supercomputing Centers of Excellence The next decade of computationally intense computing lies with more powerful multi/manycore nodes where processors share a large memory space. These nodes will be the building block for systems that range from a single node workstation up to systems approaching the exaflop regime. The node itself will consist of 10’s to 100’s of MIMD (multiple instruction, multiple data) processing units with SIMD (single instruction, multiple data) parallel instructions. Since a standard, affordable memory architecture will not be able to supply the bandwidth required by these cores, new memory organizations will be introduced. These new node architectures will represent a significant challenge to application developers. Programming for Hybrid Multi/Manycore MPP Systems attempts to briefly describe the current state-of-the-art in programming these systems, and proposes an approach for developing a performance-portable application that can effectively utilize all of these systems from a single application. The book starts with a strategy for optimizing an application for multi/manycore architectures. It then looks at the three typical architectures, covering their advantages and disadvantages. The next section of the book explores the other important component of the target—the compiler. The compiler will ultimately convert the input language to executable code on the target, and the book explores how to make the compiler do what we want. The book then talks about gathering runtime statistics from running the application on the important problem sets previously discussed. How best to utilize available memory bandwidth and virtualization is covered next, along with hybridization of a program. The last part of the book includes several major applications, and examines future hardware advancements and how the application developer may prepare for those advancements.

Parallel Computing Architectures and APIs


Parallel Computing Architectures and APIs

Author: Vivek Kale

language: en

Publisher: CRC Press

Release Date: 2019-12-06


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Parallel Computing Architectures and APIs: IoT Big Data Stream Processing commences from the point high-performance uniprocessors were becoming increasingly complex, expensive, and power-hungry. A basic trade-off exists between the use of one or a small number of such complex processors, at one extreme, and a moderate to very large number of simpler processors, at the other. When combined with a high-bandwidth, interprocessor communication facility leads to significant simplification of the design process. However, two major roadblocks prevent the widespread adoption of such moderately to massively parallel architectures: the interprocessor communication bottleneck, and the difficulty and high cost of algorithm/software development. One of the most important reasons for studying parallel computing architectures is to learn how to extract the best performance from parallel systems. Specifically, you must understand its architectures so that you will be able to exploit those architectures during programming via the standardized APIs. This book would be useful for analysts, designers and developers of high-throughput computing systems essential for big data stream processing emanating from IoT-driven cyber-physical systems (CPS). This pragmatic book: Devolves uniprocessors in terms of a ladder of abstractions to ascertain (say) performance characteristics at a particular level of abstraction Explains limitations of uniprocessor high performance because of Moore’s Law Introduces basics of processors, networks and distributed systems Explains characteristics of parallel systems, parallel computing models and parallel algorithms Explains the three primary categorical representatives of parallel computing architectures, namely, shared memory, message passing and stream processing Introduces the three primary categorical representatives of parallel programming APIs, namely, OpenMP, MPI and CUDA Provides an overview of Internet of Things (IoT), wireless sensor networks (WSN), sensor data processing, Big Data and stream processing Provides introduction to 5G communications, Edge and Fog computing Parallel Computing Architectures and APIs: IoT Big Data Stream Processing discusses stream processing that enables the gathering, processing and analysis of high-volume, heterogeneous, continuous Internet of Things (IoT) big data streams, to extract insights and actionable results in real time. Application domains requiring data stream management include military, homeland security, sensor networks, financial applications, network management, web site performance tracking, real-time credit card fraud detection, etc.

GPU Parallel Program Development Using CUDA


GPU Parallel Program Development Using CUDA

Author: Tolga Soyata

language: en

Publisher: CRC Press

Release Date: 2018-01-19


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GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This approach prepares the reader for the next generation and future generations of GPUs. The book emphasizes concepts that will remain relevant for a long time, rather than concepts that are platform-specific. At the same time, the book also provides platform-dependent explanations that are as valuable as generalized GPU concepts. The book consists of three separate parts; it starts by explaining parallelism using CPU multi-threading in Part I. A few simple programs are used to demonstrate the concept of dividing a large task into multiple parallel sub-tasks and mapping them to CPU threads. Multiple ways of parallelizing the same task are analyzed and their pros/cons are studied in terms of both core and memory operation. Part II of the book introduces GPU massive parallelism. The same programs are parallelized on multiple Nvidia GPU platforms and the same performance analysis is repeated. Because the core and memory structures of CPUs and GPUs are different, the results differ in interesting ways. The end goal is to make programmers aware of all the good ideas, as well as the bad ideas, so readers can apply the good ideas and avoid the bad ideas in their own programs. Part III of the book provides pointer for readers who want to expand their horizons. It provides a brief introduction to popular CUDA libraries (such as cuBLAS, cuFFT, NPP, and Thrust),the OpenCL programming language, an overview of GPU programming using other programming languages and API libraries (such as Python, OpenCV, OpenGL, and Apple’s Swift and Metal,) and the deep learning library cuDNN.