Programming Arduino Getting Started With Sketches By Simon Monk


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Programming Arduino Getting Started with Sketches


Programming Arduino Getting Started with Sketches

Author: Simon Monk

language: en

Publisher: McGraw Hill Professional

Release Date: 2011-12-22


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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Programming Arduino: Getting Started with Sketches, Second Edition


Programming Arduino: Getting Started with Sketches, Second Edition

Author: Simon Monk

language: en

Publisher: McGraw-Hill Education TAB

Release Date: 2016-06-09


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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Program Arduino with ease! This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models. Programming Arduino: Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino’s modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required! • Understand Arduino hardware fundamentals • Set up the software, power up your Arduino, and start uploading sketches • Learn C language basics • Add functions, arrays, and strings to your sketches • Program Arduino’s digital and analog inputs and outputs • Use functions from the standard Arduino library • Write sketches that can store data • Interface with displays, including OLEDs and LCDs • Connect to the Internet and configure Arduino as a Web server • Develop interesting programs for the Internet of Things • Write your own Arduino libraries and use object-oriented programming methods

Programming Arduino: Getting Started with Sketches, Third Edition


Programming Arduino: Getting Started with Sketches, Third Edition

Author: Simon Monk

language: en

Publisher: McGraw Hill Professional

Release Date: 2022-11-25


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An up-to-date Arduino programming guide—no prior programming experience required! This fully updated guide shows, step by step, how to quickly and easily program all Arduino models using its modified C language and the Arduino IDE. Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts through simple language and clear instruction. Programming Arduino®: Getting Started with Sketches, Third Edition features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as is or modified to suit your needs. You will also get all new coverage of using Arduino as a framework for programming other popular boards. Configure your Arduino and start writing sketches Understand the basics of C language and the Arduino IDE Add functions, arrays, and strings to your sketches Set up Arduino’s digital and analog I/O Use Arduino-compatible boards including ESP32, Pico, and micro:bit Work with built-in and custom Arduino libraries Write sketches that store data in EPROM or flash memory Interface with a wide range of displays, including LCDs Connect to the Internet and configure Arduino as a web server Develop interesting and useful programs for the Internet of Things