Programming Architecture Books

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Programming.Architecture

Programming.Architecture is a simple and concise introduction to the history of computing and computational design, explaining the basics of algorithmic thinking and the use of the computer as a tool for design and architecture. Paul Coates, a pioneer of CAAD, demonstrates algorithmic thinking through projects and student work collated through his years of teaching students of computing and design. The book takes a detailed and practical look at what the techniques and philosophy of coding entail, and gives the reader many "glimpses under the hood" in the form of code snippets and examples of algorithms. This is essential reading for student and professional architects and designers interested in how the development of computers has influenced the way we think about, and design for, the built environment.
Just Enough Software Architecture

Author: George Fairbanks
language: en
Publisher: Marshall & Brainerd
Release Date: 2010-08-30
This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.
Architectural Programming: Creative Techniques for Design Professionals

Author: Robert R. Kumlin
language: en
Publisher: McGraw Hill Professional
Release Date: 1995-05-22
Architectural programming is the key to successful design. It is the crucial process of gathering, organizing, and assessing a client's building-use information. This process includes design concepts and program objectives ... staff and employee projections ... current and future space requirements ... adjacencies and relationships ... equipment and utility requirements ... project cost ... and more. This unique book and diskette provide architects, engineers, facilities managers, corporate and institutional administrators, and others with an effective method for gathering and assessing data needed to successfully design virtually any type of building - from office towers and educational facilities to laboratories and medical facilities.