Processor And System On Chip Simulation

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Processor and System-on-Chip Simulation

Author: Rainer Leupers
language: en
Publisher: Springer Science & Business Media
Release Date: 2010-09-15
Simulation of computer architectures has made rapid progress recently. The primary application areas are hardware/software performance estimation and optimization as well as functional and timing verification. Recent, innovative technologies such as retargetable simulator generation, dynamic binary translation, or sampling simulation have enabled widespread use of processor and system-on-chip (SoC) simulation tools in the semiconductor and embedded system industries. Simultaneously, processor and SoC simulation is still a very active research area, e.g. what amounts to higher simulation speed, flexibility, and accuracy/speed trade-offs. This book presents and discusses the principle technologies and state-of-the-art in high-level hardware architecture simulation, both at the processor and the system-on-chip level.
Processor and System-on-Chip Simulation

Processor and System-on-Chip Simulation Edited by: Rainer Leupers Olivier Temam The current trend from monolithic processors to multicore and multiprocessor systems on chips (MPSoC) with tens of cores and gigascale integration makes hardware architecture and software design more and more complex and costly. Therefore, simulation technology has become an extremely important pre-silicon verification and optimization vehicle. Simulation of computer architectures has made rapid progress recently. The primary application areas are hardware/software performance estimation and optimization, as well as functional and timing verification. Recent, innovative technologies, such as retargetable simulator generation, dynamic binary translation and sampling simulation have enabled widespread use of processor and system-on-chip (SoC) simulation tools in the semiconductor and embedded system industries. This book presents and discusses the principle technologies and state-of-the-art in high-level architecture software simulation, both at the processor and the system-on-chip level. • Presents state-of-the-art and future trends in processor and SoC simulation; • Demonstrates how simulation helps to boost hardware and software design productivity; • Addresses simulation requirements and technologies in the multicore context; • Covers system aspects, such as virtual platforms, bus simulation, caches, power, and design space exploration.
Multiprocessor Systems-on-Chips

Modern system-on-chip (SoC) design shows a clear trend toward integration of multiple processor cores on a single chip. Designing a multiprocessor system-on-chip (MPSOC) requires an understanding of the various design styles and techniques used in the multiprocessor. Understanding the application area of the MPSOC is also critical to making proper tradeoffs and design decisions. Multiprocessor Systems-on-Chips covers both design techniques and applications for MPSOCs. Design topics include multiprocessor architectures, processors, operating systems, compilers, methodologies, and synthesis algorithms, and application areas covered include telecommunications and multimedia. The majority of the chapters were collected from presentations made at the International Workshop on Application-Specific Multi-Processor SoC held over the past two years. The workshop assembled internationally recognized speakers on the range of topics relevant to MPSOCs. After having refined their material at the workshop, the speakers are now writing chapters and the editors are fashioning them into a unified book by making connections between chapters and developing common terminology. *Examines several different architectures and the constraints imposed on them *Discusses scheduling, real-time operating systems, and compilers *Analyzes design trade-off and decisions in telecommunications and multimedia applications