Proceedings Of The 2011 Acm Siggrapheurographics Symposium On Computer Animation


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Proceedings of the 2011 ACM SIGGRAPHEurographics Symposium on Computer Animation


Proceedings of the 2011 ACM SIGGRAPHEurographics Symposium on Computer Animation

Author: The ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2011

language: en

Publisher:

Release Date: 2011


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Simulating Heterogeneous Crowds with Interactive Behaviors


Simulating Heterogeneous Crowds with Interactive Behaviors

Author: Nuria Pelechano

language: en

Publisher: CRC Press

Release Date: 2016-10-26


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This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research. The chapter contributors are well known researchers and practitioners in the field and they include their latest contributions in the different topics required to achieve believable heterogeneous crowd simulation.

Computer Vision, Imaging and Computer Graphics Theory and Applications


Computer Vision, Imaging and Computer Graphics Theory and Applications

Author: José Braz

language: en

Publisher: Springer

Release Date: 2017-08-08


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This book constitutes thoroughly revised and selected papers from the 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2016, held in Rome, Italy, in February 2016. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 28 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 338 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.