Problem Solving Abstraction And Design Using C

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Problem Solving, Abstraction, and Design Using C++

Author: Frank L. Friedman
language: en
Publisher: Addison Wesley Publishing Company
Release Date: 2004
Problem Solving, Abstraction, and Design Using C++ presents and then reinforces the basic principles of software engineering and object-oriented programming while introducing the C++ programming language. The hallmarks of this book are the focus on problem solving and program design. This book carefully presents object-oriented programming by balancing it with procedural programming so the reader does not overlook the fundamentals of algorithm organization and design.
Problem Solving, Abstraction, Design Using C++

Author: Frank L. Friedman
language: en
Publisher: Addison Wesley Publishing Company
Release Date: 2000
This revision of the classic Problem Solving, Abstraction, and Design Using C++ presents, and then reinforces, the basic principles of software engineering and object-oriented programming while introducing the C++ programming language. One of the hallmarks of this book is the focus on program design Professors Frank Friedman and Elliot Koffman present a Software Development Method in Chapter 1 that is revisited in the Case Studies throughout the book. This book carefully presents object-oriented programming by balancing it with procedural programming so the reader does not overlook the fundamentals of algorithm organization and design. Object-oriented concepts are presented via an overview in Chapter 1 and then demonstrated with the use of the standard string and iostream classes and a user-defined money class throughout the early chapters. Chapter 10 shows how to write your own classes and chapter 11 shows how to write template classes. The presentation of classes is flexible and writing classes can be covered earlier if desired.
Problem Solving, Abstraction, and Design Using C++

Author: Frank L. Friedman
language: en
Publisher: Addison Wesley Publishing Company
Release Date: 1994
Using C++, this book presents introductory programming material. Only the features of C++ that are appropriate to introductory concepts are introduced. Object-oriented concepts are presented. Abstraction is stressed throughout the book and pointers are presented in a gradual and gentle fashion for easier learning.