Principles Of Computer Graphics


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Computer Graphics


Computer Graphics

Author: Nobuhiko Mukai

language: en

Publisher: BoD – Books on Demand

Release Date: 2012-03-30


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Computer graphics is now used in various fields; for industrial, educational, medical and entertainment purposes. The aim of computer graphics is to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types. It also includes some visualization techniques and applications for motion blur, virtual agents and historical textiles. This book provides useful insights for researchers in computer graphics.

Principles of Computer Graphics


Principles of Computer Graphics

Author: Shalini Govil-Pai

language: en

Publisher: Springer Science & Business Media

Release Date: 2004


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Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.

Programming Principles in Computer Graphics


Programming Principles in Computer Graphics

Author: Leendert Ammeraal

language: en

Publisher: John Wiley & Sons

Release Date: 1992


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