Practical Electronics Components And Techniques


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Practical Electronics


Practical Electronics

Author: John M. Hughes (Systems engineer)

language: en

Publisher:

Release Date: 2015


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"How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If you're in a technical field such as software development, and don't have much experience with electronics components, this hands-on reference helps you find answers to technical questions quickly. Filling the gap between a beginner's primer and a formal textbook, Practical Electronics: Components and Techniques explores aspects of electronic components and techniques that you would typically learn on the job and from years of experience. Even if you've worked with electronics, or have a background in electronics theory, you're bound to find important information that you may not have encountered before. Among the book's many topics, you'll discover how to: Read the data sheet for an electronic component ; Use a variety of tools involved with electronics work ; Assemble various types of connectors ; Minimize noise and interference on a signal interface circuit. Explore topics not usually covered in theoretical books, and go deeper into practical aspects than a step-by-step, project-oriented approach, with Practical Electronics: Components and Techniques."--

Practical Electronics: Components and Techniques


Practical Electronics: Components and Techniques

Author: J. M. Hughes

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2015-03-16


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How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If you’d like to build an electronic device, but don’t have much experience with electronics components, this hands-on workbench reference helps you find answers to technical questions quickly. Filling the gap between a beginner’s primer and a formal textbook, Practical Electronics explores aspects of electronic components, techniques, and tools that you would typically learn on the job and from years of experience. Even if you’ve worked with electronics or have a background in electronics theory, you’re bound to find important information that you may not have encountered before. Among the book’s many topics, you’ll discover how to: Read and understand the datasheet for an electronic component Use uncommon but inexpensive tools to achieve more professional-looking results Select the appropriate analog and digital ICs for your project Select and assemble various types of connectors Do basic reverse engineering on a device in order to modify (hack) it Use open source tools for schematic capture and PCB layout Make smart choices when buying new or used test equipment

Practical Electronic Design for Experimenters


Practical Electronic Design for Experimenters

Author: Louis E. Frenzel

language: en

Publisher: McGraw Hill Professional

Release Date: 2020-03-27


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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Learn the basics of electronics and start designing and building your own creations! This follow-up to the bestselling Practical Electronics for Inventors shows hobbyists, makers, and students how to design useful electronic devices from readily available parts, integrated circuits, modules, and subassemblies. Practical Electronic Design for Experimenters gives you the knowledge necessary to develop and construct your own functioning gadgets. The book stresses that the real-world applications of electronics design—from autonomous robots to solar-powered devices—can be fun and far-reaching. Coverage includes: • Design resources • Prototyping and simulation • Testing and measuring • Common circuit design techniques • Power supply design • Amplifier design • Signal source design • Filter design • Designing with electromechanical devices • Digital design • Programmable logic devices • Designing with microcontrollers • Component selection • Troubleshooting and debugging