Planetacomic Net


Download Planetacomic Net PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Planetacomic Net book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

The Supervillain Book


The Supervillain Book

Author: Gina Misiroglu

language: en

Publisher: Visible Ink Press

Release Date: 2006-07-01


DOWNLOAD





Everything you ever wanted to know about the bad guys in comics, film, and television! A must-read for anyone who was ever enthralled with mythic wickedness, The Supervillain Book: The Evil Side of Comics and Hollywood exhaustively explores the extraordinary lives and careers of hundreds of overachieving evildoers. Drawing from sources in comic books, film, live-action and animated television, newspaper strips, toys, and manga and anime, it is the definitive guide to nefarious masterminds, mad scientists, and destructive dominators who have battled super- and other fictional heroes. The Supervillain Book investigates each character’s origin, modus operandi, costumes, weapons and gadgetry, secret hideouts, chief henchmen, and minions, while serving up a supersized trove of fascinating trivia. It also takes you behind the scenes, describing the creation and development of these marvelously malicious, menacing, and malevolent characters. With 350 entries on pop culture’s most malicious evildoers, this comprehensive resource also includes 125 illustrations, a helpful resource section, and an extensive index, adding to its usefulness. What would a good guy be without the bad guy? Boring. You won’t be bored with this indispensable guide to the wicked world of supervillains!

Pro Java 6 3D Game Development


Pro Java 6 3D Game Development

Author: Andrew Davison

language: en

Publisher: Apress

Release Date: 2008-01-01


DOWNLOAD





Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands! Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java—the sort of thing picked up in a first Java course at school. Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API. You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava. Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces. Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.

Moody's International Manual


Moody's International Manual

Author:

language: en

Publisher:

Release Date: 1996


DOWNLOAD