Photonic Crystals Mathematical Analysis And Numerical Approximation


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Photonic Crystals: Mathematical Analysis and Numerical Approximation


Photonic Crystals: Mathematical Analysis and Numerical Approximation

Author: Willy Dörfler

language: en

Publisher: Springer Science & Business Media

Release Date: 2011-05-18


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This book concentrates on the mathematics of photonic crystals, which form an important class of physical structures investigated in nanotechnology. Photonic crystals are materials which are composed of two or more different dielectrics or metals, and which exhibit a spatially periodic structure, typically at the length scale of hundred nanometers. In the mathematical analysis and the numerical simulation of the partial differential equations describing nanostructures, several mathematical difficulties arise, e. g., the appropriate treatment of nonlinearities, simultaneous occurrence of continuous and discrete spectrum, multiple scales in space and time, and the ill-posedness of these problems. This volume collects a series of lectures which introduce into the mathematical background needed for the modeling and simulation of light, in particular in periodic media, and for its applications in optical devices.

Mathematical Modeling in Optical Science


Mathematical Modeling in Optical Science

Author: Gang Bao

language: en

Publisher: SIAM

Release Date: 2001-01-01


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This volume addresses recent developments in mathematical modeling in three areas of optical science: diffractive optics, photonic band gap structures, and waveguides. Particular emphasis is on the formulation of mathematical models and the design and analysis of new computational approaches. The book contains cutting-edge discourses on emerging technology in optics that provides significant challenges and opportunities for applied mathematicians, researchers, and engineers.

The Holodeck


The Holodeck

Author: Michael Cloran

language: en

Publisher: Xlibris Corporation

Release Date: 2020-02-07


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This book is about a requirements specification for a Holodeck at a proof of concept level. In it I introduce optical functions for a optical processor and describe how they map to a subset of the Risc-V open instruction set. I describe how parallelism could be achieved. I then describe a possible layered approach to an optical processor motherboard for the datacenter and for a personal Holodeck. I describe Volumetrics in brief and show how its evolution to Holodeck volumetrics could be done with bend light technology and the possibility of solidness to touch. I describe in detail the architecture of a Holodeck covering several approaches to Holodecks from static scene to scrolling scene to multi-user same complex to networked multi-user Holodecks.