Patterns Patterns Everywhere Read Aloud


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Pattern Fish


Pattern Fish

Author: Trudy Harris

language: en

Publisher: Millbrook Press

Release Date: 2000-08-01


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Patterns are found in math, reading, science, music, art, dance, and poetry--and in the world all around us.

A-B-A-B-A—a Book of Pattern Play


A-B-A-B-A—a Book of Pattern Play

Author: Brian P. Cleary

language: en

Publisher: Lerner Digital ™

Release Date: 2017-08-01


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Audisee® eBooks with Audio combine professional narration and text highlighting for an engaging read aloud experience! In this playful look at patterns, Brian P. Cleary and Brian Gable provide many examples of repeating sequences of shapes, colors, objects, and more. The comical cats of the wildly popular Words Are CATegorical® series show how patterns can be found all around us. Peppy rhymes, goofy illustrations, and kid-friendly examples make pattern practice fun!

Game Programming Patterns


Game Programming Patterns

Author: Robert Nystrom

language: en

Publisher: Genever Benning

Release Date: 2014-11-03


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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.