Object Oriented Programming With C 2nd Edition

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Object Oriented Programming with C++, 2nd Edition

The revised edition of Object-Oriented Programming with C++ has become more comprehensive with the inclusion of several topics. Like its previous edition, it provides an in-depth coverage of basic, as well as advanced concepts of object-oriented programming such as encapsulation, abstraction, inheritance, polymorphism, dynamic binding, templates, exception handling, streams, and Standard Template Library (STL) and their implementation through C++. Besides, the revised edition includes a chapter on multithreading. The book meets the requirements of students enrolled in various courses at undergraduate and postgraduate levels, including BTech, BE, BCA, BSc, MSc, and MCA. It is also useful for software developers who wish to expand their knowledge of C++. New in This Edition • Inclusion of topics like empty class, anonymous objects, recursive constructors and object slicing. • A chapter on multithreading explaining how concurrency is implemented in C++. Key Features • Presentation for easy grasp through chapter objectives, suitable tables, diagrams and programming examples. • Notes and key points provided to make the reader self-sufficient. • Examination-oriented approach through objective and descriptive questions at the end of each chapter to help students in the preparation for annual and semester tests
An Introduction to Object-Oriented Programming in C++

Author: Graham M. Seed
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.
Object Oriented Programming with C++ 2/e

Designed to serve as a textbook for students pursuing a BTech or BE program in information technology or computer science, Object-Oriented Programming with C++ 2/e imparts a clear understanding of objects and the method of modelling them in the object-oriented programming system. The book would also be suitable for undergraduate as well as postgraduate students of computer applications.