Numerical Simulations In Fluid Dynamics A Practical Introduction By Michael Griebel Et Al

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Numerical Simulation in Fluid Dynamics

In this translation of the German edition, the authors provide insight into the numerical simulation of fluid flow. Using a simple numerical method as expository example, the individual steps of scientific computing are presented.
Numerical Simulation in Fluid Dynamics

In this translation of the German edition, the authors provide insight into the numerical simulation of fluid flow. Using a simple numerical method as an expository example, the individual steps of scientific computing are presented: the derivation of the mathematical model; the discretization of the model equations; the development of algorithms; parallelization; and visualization of the computed data. In addition to the treatment of the basic equations for modeling laminar, transient flow of viscous, incompressible fluids - the Navier-Stokes equations - the authors look at the simulation of free surface flows; energy and chemical transport; and turbulence. Readers are enabled to write their own flow simulation program from scratch. The variety of applications is shown in several simulation results, including 92 black-and-white and 18 color illustrations. After reading this book, readers should be able to understand more enhanced algorithms of computational fluid dynamics and apply their new knowledge to other scientific fields.
Modeling and Simulation

Author: Hans-Joachim Bungartz
language: en
Publisher: Springer Science & Business Media
Release Date: 2013-10-24
Die Autoren führen auf anschauliche und systematische Weise in die mathematische und informatische Modellierung sowie in die Simulation als universelle Methodik ein. Es geht um Klassen von Modellen und um die Vielfalt an Beschreibungsarten. Aber es geht immer auch darum, wie aus Modellen konkrete Simulationsergebnisse gewonnen werden können. Nach einem kompakten Repetitorium zum benötigten mathematischen Apparat wird das Konzept anhand von Szenarien u. a. aus den Bereichen „Spielen – entscheiden – planen" und „Physik im Rechner" umgesetzt.