Move Play Learn


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Move, Play, and Learn with Smart Steps


Move, Play, and Learn with Smart Steps

Author: Gill Connell

language: en

Publisher: Free Spirit Publishing

Release Date: 2016-08-10


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Build the body-brain connection with step-by-step activities that help children develop physical, cognitive, social, and emotional foundations for early learning and school readiness. Early childhood educators will find clear information on creating the move-to learn environment, managing safety, and optimizing the connections between language development, movement, and readiness for formal learning. An observational tool lets teachers pinpoint children’s specific developmental stages and assess progress. The easy-to-follow, full-color format includes diagrams and photos along with teaching tips to advance and automate children’s foundational physical capabilities while providing incremental challenge. Grounded in best practices and current research, Move, Play, and Learn with Smart Steps is both a hands-on resource for any classroom teacher, care provider, or parent and an ideal tool for coaches, mentors, and professional development trainers. Digital content includes customizable forms from the book.

Play, Learn, Thrive: A Comprehensive Guide to Movement Programs for Preschoolers


Play, Learn, Thrive: A Comprehensive Guide to Movement Programs for Preschoolers

Author: Pasquale De Marco

language: en

Publisher: Pasquale De Marco

Release Date: 2025-07-25


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**Play, Move, Thrive: A Comprehensive Guide to Movement for Preschoolers** provides early childhood educators and caregivers with the knowledge and tools they need to create movement-rich environments that support the development of the whole child. This practical guide explains the importance of movement in early childhood and provides a detailed overview of the different types of movement activities that are appropriate for preschoolers. It also includes a chapter on movement activities for children with special needs. The remaining chapters of the book provide practical tips on planning and implementating movement programs in preschool settings. These chapters cover topics such as developing a movement curriculum, incorporating movement into the daily routine, and assessing and evaluatin movement programs. **Play, Move, Thrive** is an essential resource for preschool teachers and caregivers who want to provide children with the movement they need to grow and learn. It is also a valuable resource for parents who want to promote healthy movement habits in their children. **Key Features:** * Provides a comprehensive overview of the importance of movement in early childhood * Includes a detailed description of the different types of movement activities that are appropriate for preschoolers * Offers practical tips on planning and implementating movement programs in preschool settings * Includes a chapter on movement activities for children with special needs * Is written in a clear and concise style that is easy to understand **Benefits:** * Helps preschoolers develop physically, cognitively, socially, and emotionally * Improves children's health and well-being * Promotes healthy movement habits in children * Provides preschool teachers and caregivers with the knowledge and tools they need to create movement-rich environments * Empowers parents to promote healthy movement habits in their children If you like this book, write a review!

Machines that Learn to Play Games


Machines that Learn to Play Games

Author: Johannes Fürnkranz

language: en

Publisher: Nova Publishers

Release Date: 2001


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The mind-set that has dominated the history of computer game playing relies on straightforward exploitation of the available computing power. The fact that a machine can explore millions of variations sooner than the sluggish human can wink an eye has inspired hopes that the mystery of intelligence can be cracked, or at least side-stepped, by sheer force. Decades of the steadily growing strength of computer programs have attested to the soundness of this approach. It is clear that deeper understanding can cut the amount of necessary calculations by orders of magnitude. The papers collected in this volume describe how to instill learning skills in game playing machines. The reader is asked to keep in mind that this is not just about games -- the possibility that the discussed techniques will be used in control systems and in decision support always looms in the background.